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jackducham
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mm26-design
Game design for MechMania 26
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Check to see if my automation is still working
#28
jackducham
closed
4 years ago
1
Define scaling for player stats and levels
#27
sahilshahpatel
opened
5 years ago
0
Spec out damage affix ranges
#26
jackducham
opened
5 years ago
0
Label this issue as "Team: Design" automatically
#25
jackducham
closed
5 years ago
0
Label me please!
#22
jackducham
closed
5 years ago
1
Unique/cosmetic rewards for world-first achievements
#20
jackducham
opened
5 years ago
0
What can a player do with gold?
#19
jackducham
closed
4 years ago
1
Design attack effects
#18
jackducham
opened
5 years ago
0
Enemy attributes
#17
jackducham
closed
4 years ago
1
Terrain attributes
#16
jackducham
closed
4 years ago
1
Action descriptions
#15
jackducham
closed
5 years ago
2
Character attributes
#14
jackducham
opened
5 years ago
0
Random loot generation
#13
jackducham
opened
5 years ago
2
Labyrinth Monsters
#12
jackducham
opened
5 years ago
0
Plateau Monsters
#11
jackducham
opened
5 years ago
0
Village Monsters
#10
jackducham
opened
5 years ago
0
Map - Labyrinth
#9
jackducham
opened
5 years ago
0
Map - Plateau
#8
jackducham
opened
5 years ago
0
Map - Village
#7
jackducham
opened
5 years ago
1
Hot-swap mechanics
#6
jackducham
opened
5 years ago
1
Transfer documentation to wiki
#5
jackducham
closed
5 years ago
2
Remove inventory
#4
jackducham
closed
5 years ago
1
Actions
#3
jackducham
closed
5 years ago
1
Design victory conditions
#2
jackducham
closed
4 years ago
2
Rewrite death rules
#1
jackducham
closed
5 years ago
3