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jdoleary
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Spellmasons
https://store.steampowered.com/app/1618380/Spellmasons/
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Enemy turn looping without any living allies:
#1130
jdoleary
opened
2 days ago
0
Improve the new player experience
#1129
jdoleary
opened
4 days ago
0
Cannot freeze clone
#1128
jdoleary
opened
4 days ago
0
Make solo targeting a more viable build
#1127
jdoleary
opened
4 days ago
1
Linux menu issue
#1126
jdoleary
opened
4 days ago
0
Buying skill points before spawning erases them?
#1125
jdoleary
opened
4 days ago
0
Infinite loop bug: `Could not find valid spawn point in radius`
#1124
jdoleary
closed
2 days ago
1
Enemy attention markers still show during NOT your turn
#1123
jdoleary
closed
4 days ago
0
Ally golems from golemancer missing health bars on spawn
#1122
jdoleary
closed
4 days ago
0
FPS: Optimization continued research
#1121
jdoleary
closed
4 days ago
2
Multiple different faction Goru's can use each other's primed corpses
#1120
jdoleary
closed
2 days ago
0
Enemy attack circle didn't update while they were moving
#1119
jdoleary
closed
2 days ago
0
Why are runPrediction calls overlapping?
#1118
jdoleary
closed
1 week ago
1
Mana predictions are SUPER broken in 1.44.2
#1117
jdoleary
closed
1 week ago
0
Steam Cloud does not sync saves
#1116
vladislav-chentsov
opened
1 week ago
1
If you upgrade runes too fast the game misses it
#1115
jdoleary
opened
1 week ago
1
Necromancer health summon changed to mana in multiplayer
#1114
jdoleary
opened
1 week ago
0
UI: Mana bar not updating after you cancel a spell
#1113
jdoleary
closed
1 week ago
0
Container units outlines dev
#1112
jdoleary
closed
1 week ago
0
Unit outlines 9 20
#1111
jdoleary
closed
1 week ago
0
Optimize predict ai turn
#1110
jdoleary
closed
1 week ago
0
Change "Become Curse" and Purify to only affect one curse per stack and contaminate
#1109
jdoleary
opened
1 week ago
1
Fix Merge Exploit
#1108
jdoleary
closed
1 week ago
0
Merging Clones to infinity mana is still possible
#1107
jdoleary
opened
1 week ago
1
Goru Resurrected player onto enemy team
#1106
jdoleary
closed
1 week ago
1
Ancient enemy varient
#1105
jdoleary
opened
2 weeks ago
0
Xul: Prediction optimization
#1104
jdoleary
closed
1 week ago
1
"Turn not ending" lag
#1103
jdoleary
opened
2 weeks ago
0
Black coin desync in multiplayer
#1102
jdoleary
closed
1 week ago
1
Prediction graphics not clearing
#1101
jdoleary
closed
1 week ago
1
Terrible FPS with target circle and pull
#1100
jdoleary
closed
1 week ago
1
Bounty Refresh seems to happen automatically
#1099
jdoleary
closed
5 days ago
1
Infinite Loop
#1098
jdoleary
opened
2 weeks ago
0
Why isn't Underworld.cleanup called on LOAD_GAME_STATE
#1097
jdoleary
opened
2 weeks ago
0
Optimization: calling composeOnTake/DealDamage events in incrementTargetsNextTurnDamage
#1096
jdoleary
closed
1 week ago
1
Bug: Mana Barrier + Merge prediction is draining my mana fully
#1095
jdoleary
closed
1 week ago
0
Battle Log doesn't persist in save files
#1094
jdoleary
opened
2 weeks ago
0
A way to discard spells for SP
#1093
jdoleary
opened
2 weeks ago
0
Spell: Target Bounty
#1092
jdoleary
closed
1 week ago
1
Mana Exploit
#1091
jdoleary
opened
2 weeks ago
0
Champion Modifier: Curse Immunity
#1090
jdoleary
opened
3 weeks ago
2
Typos
#1089
jdoleary
opened
3 weeks ago
0
Golemmancer in multiplayer
#1088
jdoleary
closed
3 weeks ago
0
Health scaling times 2 when reloading
#1087
jdoleary
closed
3 weeks ago
1
Cusomization (Worms Armageddon Style)
#1086
jdoleary
opened
3 weeks ago
2
Loading into a game with ally units doesn't show health bars?
#1085
jdoleary
closed
3 weeks ago
0
Rune: Empower/shield ally each turn
#1084
jdoleary
closed
3 weeks ago
1
Champion modifier: Displace
#1083
jdoleary
opened
3 weeks ago
0
More Bouncing Spells
#1082
jdoleary
opened
3 weeks ago
0
Empowering player for the sake of clones
#1081
jdoleary
opened
3 weeks ago
0
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