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jinc0930
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Clue
A game
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Interface Enhancement
#56
jinc0930
opened
1 year ago
1
bug
#55
jinc0930
opened
1 year ago
0
bug
#54
jinc0930
closed
1 year ago
0
U bds fvkhjefklabdjhlvkdbq;/
#53
jinc0930
closed
2 years ago
2
[interface] cheatsheet
#52
jinc0930
opened
2 years ago
2
[Item] Coin
#51
kevintakeda
opened
2 years ago
4
[Quest] Bread
#50
kevintakeda
opened
2 years ago
0
Dialogue graph
#49
kevintakeda
opened
2 years ago
0
What should we do first
#48
jinc0930
opened
2 years ago
1
✨ Experimental Graphics
#47
kevintakeda
closed
1 year ago
1
Allow fearless implementation of new things
#46
kevintakeda
closed
2 years ago
1
Refactor code to allow fearless implementation of new things
#45
kevintakeda
closed
2 years ago
1
Make issues
#44
jinc0930
closed
2 years ago
2
Use command
#43
jinc0930
opened
2 years ago
1
BUG! BIG BUG!
#42
jinc0930
closed
2 years ago
0
Cluster hints proposal
#41
kevintakeda
opened
2 years ago
1
Secret room
#40
kevintakeda
opened
2 years ago
2
[Item] Key and Special Items
#39
kevintakeda
closed
1 year ago
3
Proposal: Murderer murder while playing?
#38
kevintakeda
opened
2 years ago
1
Merge hint-giver and accusers
#37
kevintakeda
closed
2 years ago
2
NPC Minigames
#36
kevintakeda
closed
2 years ago
2
Item actions
#35
kevintakeda
closed
2 years ago
2
Correct accusation now show at most once
#34
kevintakeda
closed
2 years ago
0
hints does not operate properly for two word items
#33
jinc0930
closed
2 years ago
1
Change text black color to default or a more readable color
#32
kevintakeda
closed
2 years ago
2
Character hint pools need to be updated to not include themselves
#31
kevintakeda
closed
2 years ago
0
Nice win message, and nice lost message
#30
kevintakeda
closed
2 years ago
1
introduction y/n
#29
jinc0930
closed
2 years ago
2
clue is not checking all characters in the room it's being called
#28
jinc0930
closed
2 years ago
1
Handle name conflicts better
#27
kevintakeda
closed
2 years ago
1
the room player avatar spawns in is not displaying correctly the list of characters
#26
jinc0930
closed
2 years ago
3
character not removed from a room (on the map) after clue is called
#25
jinc0930
closed
2 years ago
1
`look` is displaying the wrong items
#24
kevintakeda
closed
2 years ago
3
Track if a room is already visited or not to translate on the map
#23
kevintakeda
closed
2 years ago
5
BUG
#22
jinc0930
closed
2 years ago
0
It's hanging for some reason
#21
kevintakeda
closed
2 years ago
2
Pool of hints data structure
#20
kevintakeda
closed
2 years ago
1
Looks like a single character is occupying all slots from a single room
#19
kevintakeda
closed
2 years ago
6
Quit command
#18
jinc0930
closed
2 years ago
0
Accept both partial and full inputs from the user
#17
kevintakeda
closed
2 years ago
4
command description
#16
jinc0930
closed
2 years ago
0
introduction to player how the game should be played
#15
jinc0930
closed
2 years ago
3
player character always spawns in the same room
#14
jinc0930
closed
2 years ago
1
character structure implementation
#13
jinc0930
closed
2 years ago
0
talk command
#12
jinc0930
closed
2 years ago
2
Each word is considered an input from terminal
#11
kevintakeda
closed
2 years ago
0
if player name is a npc name, the game seg faults when calling clue.
#10
jinc0930
closed
2 years ago
0
Limit room slots up to 2 characters(+ self) and 9 items
#9
kevintakeda
closed
2 years ago
2
Make 9 characters 9 items and 9 rooms
#8
kevintakeda
closed
2 years ago
2
Input from player must be case insensitive
#7
kevintakeda
closed
2 years ago
2
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