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jingwood
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d2dlib
A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.
MIT License
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40
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Resolve some C++ build warnings
#117
nikeee
opened
3 months ago
0
Add CI
#116
nikeee
opened
3 months ago
0
Add FpsCounter class
#115
nikeee
closed
3 months ago
1
Remove unused+empty files
#114
nikeee
closed
3 months ago
1
Bump System.Drawing.Common from 4.7.1 to 4.7.2 in /src/D2DLibExport
#113
dependabot[bot]
closed
5 months ago
0
Why carry an unmanaged library instead of just wrapping Direct2D in pure C#?
#112
sgf
closed
2 months ago
2
Does it support screen capture?
#111
ahdung
opened
10 months ago
0
Direct pixel access to D2DBitmap
#110
mystery123sk
opened
1 year ago
0
Printing output
#109
FraserElectronics
opened
1 year ago
2
Cached TextBrush and FontFormat for Measure & Draw Text
#108
Softwaretom007
opened
1 year ago
2
Drawing lines and rectangles
#107
FraserElectronics
opened
1 year ago
8
Several Issues
#106
FraserElectronics
closed
1 year ago
7
Potential Perf Gain: Use `LibraryImport` instead of `DllImport` when using .NET 7
#105
nikeee
opened
1 year ago
0
Add 2 missing geometry related methods
#104
MarkhusGenferei
opened
1 year ago
0
fix issue #98
#103
jingwood
opened
1 year ago
0
path geometry refactoring, wip
#102
jingwood
opened
1 year ago
3
New methods : fill path with brush and create ellipse geometry variant
#101
MarkhusGenferei
closed
1 year ago
0
fix issue #98
#100
MarkhusGenferei
opened
1 year ago
0
Allow combining geometries
#99
MarkhusGenferei
closed
1 year ago
1
DrawPath and FillPath throw exception
#98
MarkhusGenferei
opened
1 year ago
2
Use system.numerics instead of customized struct D2DPoint and D2DMatrix3x2
#97
jingwood
closed
1 year ago
5
Feature/stroked text
#96
jingwood
closed
1 year ago
0
Nullable and usings
#95
drewnoakes
closed
1 year ago
1
Feature/font styles
#94
jingwood
closed
1 year ago
1
Example how to draw a Memory Bitmap with transparent part on another Memory Bitmap
#93
MightyM7
closed
1 year ago
1
Added the ability to add an opacity brush to a layer
#92
AEAEAEAE4343
closed
1 year ago
3
Add parameter to PushLayer for changing opacity
#91
AEAEAEAE4343
closed
1 year ago
1
Missing clip rect in OnRender
#90
zzattack
opened
1 year ago
0
Bold text?
#89
Paliscope
closed
1 year ago
2
Text Outline (Stroke)
#88
Crytilis
closed
1 year ago
2
support from .NET 3.5
#87
jingwood
closed
1 year ago
2
migrate to .NET 4.6.2
#86
jingwood
closed
1 year ago
2
Public sign assemblies
#85
drewnoakes
closed
1 year ago
8
Any reason not to publish signed assemblies to NuGet?
#84
levicki
closed
1 year ago
1
Render YUV image
#83
digibum
closed
1 year ago
2
Fix memory leak
#82
nikeee
closed
2 years ago
3
Bug: FillPath and DrawPath do not work on Memory Bitmap
#81
MightyM7
opened
2 years ago
2
Feature request: DrawPie and FillPie
#80
MightyM7
closed
1 year ago
3
CreateTextLayout causes Memory Leak
#79
MightyM7
closed
2 years ago
1
D2DControl usage
#78
scomx
opened
2 years ago
1
Fix `ShowFPS` of `D2DControl` and some performance improvement
#77
FroggieFrog
closed
2 years ago
1
Add badge for license and fix badge for NuGet
#76
FroggieFrog
closed
2 years ago
1
Effects
#75
kennetherland
opened
2 years ago
1
Do not drawing polygon with transparent fill color
#74
Vedan
opened
2 years ago
0
Can I use OnRender from thread?
#73
Vedan
opened
2 years ago
2
Bitmap on Bitmap Transparency
#71
sdreb3421
opened
2 years ago
3
Drawing a font in italic style
#70
aizu03
closed
1 year ago
2
DrawText aspect ratio problem
#68
channel11
closed
1 year ago
2
D2D effect via ID2D1Effect
#67
aizu03
opened
2 years ago
1
Draw Transparent shape over transparent WinForm
#66
mostafa901
opened
3 years ago
1
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