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jingyuyao
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tactical-adventure
A turn based strategy game inspired by Fire Emblem and Advance Wars
MIT License
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Better looking UI skin
#200
jingyuyao
closed
6 years ago
0
Credits
#199
jingyuyao
opened
6 years ago
0
Android release
#198
jingyuyao
opened
6 years ago
0
Win/lose screen
#197
jingyuyao
closed
6 years ago
0
Clearing save
#196
jingyuyao
closed
6 years ago
0
Quitting the game
#195
jingyuyao
closed
6 years ago
1
Gameplay instruction
#194
jingyuyao
closed
6 years ago
0
Ship killing itself causes illegal state exception
#193
jingyuyao
closed
6 years ago
0
Lose condition should be checked first after a battle
#192
jingyuyao
closed
6 years ago
1
Camera should track highlighted targets during enemy phase
#191
jingyuyao
closed
6 years ago
0
Ship overview panel should display the name of the pilot, if any
#190
jingyuyao
closed
6 years ago
0
Life steal weapon is showing wrong number in its description
#189
jingyuyao
closed
6 years ago
0
Loading external tilesets
#188
jingyuyao
closed
6 years ago
0
Impassable terrains should not display a move cost
#187
jingyuyao
closed
6 years ago
0
Sounds
#186
jingyuyao
opened
6 years ago
0
Multi layered terrain rendering
#185
jingyuyao
closed
6 years ago
1
Documentation
#184
jingyuyao
opened
6 years ago
0
Good looking UI
#183
jingyuyao
closed
6 years ago
0
Real levels
#182
jingyuyao
opened
6 years ago
0
Uuid
#181
jingyuyao
closed
7 years ago
0
Use overlay to indicate ship allegiance & control state
#180
jingyuyao
closed
6 years ago
0
Add UUID to everything
#179
jingyuyao
closed
7 years ago
0
Action tracking
#178
jingyuyao
closed
7 years ago
3
Hocon
#177
jingyuyao
closed
7 years ago
0
hocon
#176
jingyuyao
closed
7 years ago
0
Tile map editor 1.0
#175
jingyuyao
closed
7 years ago
1
Render terrains
#174
jingyuyao
closed
7 years ago
0
Resource to cache StringKey
#173
jingyuyao
closed
7 years ago
0
Finished Kryo integration
#172
jingyuyao
closed
7 years ago
0
No args constructos & less guava
#171
jingyuyao
closed
7 years ago
0
Better init data file formats
#170
jingyuyao
closed
7 years ago
2
Use Kryo for save serialization
#169
jingyuyao
closed
7 years ago
0
Level editor
#168
jingyuyao
closed
7 years ago
1
Saving on mobile creates noticible freeze
#167
jingyuyao
closed
7 years ago
2
better null checking for deserialization
#166
jingyuyao
closed
7 years ago
0
Fixes two bugs
#165
jingyuyao
closed
7 years ago
0
null check adapter for gson
#164
jingyuyao
closed
7 years ago
0
Final fields
#163
jingyuyao
closed
7 years ago
0
Death script should be trigger per ship not per person
#162
jingyuyao
closed
7 years ago
0
Gson can serialize/deserialize final fields???
#161
jingyuyao
closed
7 years ago
0
Save cells
#160
jingyuyao
closed
7 years ago
0
Spawning ships should try to spawn next to cell if its occupied
#159
jingyuyao
closed
6 years ago
1
Concrete terrain class
#158
jingyuyao
closed
7 years ago
0
Don't use tiled map renderer
#157
jingyuyao
closed
7 years ago
1
Moved tiled map renderer out of data package
#156
jingyuyao
closed
7 years ago
0
Cell objects
#155
jingyuyao
closed
7 years ago
0
Deactivate group
#154
jingyuyao
closed
7 years ago
0
Ship group activation
#153
jingyuyao
closed
7 years ago
0
Better model data structure
#152
jingyuyao
closed
7 years ago
0
world to contain inactive ships, level save contains inactive ships
#151
jingyuyao
closed
7 years ago
0
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