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kk49
/
deca
Tool for modding APEX engine games (Generation Zero, theHunter, ...)
MIT License
101
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15
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Error when extract JC4
#104
redtankbai
closed
4 years ago
9
Enhance GZ "savefile" mode by loading subset of files from archive
#103
kk49
opened
4 years ago
0
Add ability to extract save file without processing game files
#102
R3ality
closed
4 years ago
3
Recognize and handle ADF files with header used in Hunter:COTW save files
#101
kk49
opened
4 years ago
2
Webmap: Generate webmap for COTW
#100
kk49
closed
3 years ago
0
Editing files for a mod
#99
Saturate
closed
4 years ago
3
GZ map update
#98
xmstspider
closed
4 years ago
9
ADF: Add object, object id, and event id cross reference table to speed up data structure hacking.
#97
kk49
opened
4 years ago
0
Track down 7 missing ADF type definition for GenZero
#96
kk49
opened
4 years ago
0
Add flag to string reference to indicate if string should be a field name, filename...
#95
kk49
opened
4 years ago
0
Extract DDS format info into file_sub_type for display and db
#94
kk49
closed
4 years ago
0
Just Cause: Handle different patch directories
#93
kk49
opened
4 years ago
0
RAGE2: Add ability to pack ee/nl/fl/ ... files
#92
kk49
opened
4 years ago
0
Add flags to indicate...
#91
kk49
opened
4 years ago
0
Add patch level field for node
#90
kk49
opened
4 years ago
0
Add support for cubemaps in images
#89
kk49
closed
4 years ago
0
Add support for BC7 format image files
#88
kk49
closed
4 years ago
1
Remove Archive version TODO From window title
#87
kk49
closed
4 years ago
0
adf_type -> generic file_sub_type
#86
kk49
closed
4 years ago
1
Try uncompressing only desired part of sarc files for contained files. No cache?
#85
kk49
opened
4 years ago
0
Test visitor pattern on rtpc files
#84
kk49
closed
4 years ago
0
Test visitor pattern on adf files
#83
kk49
opened
4 years ago
0
Remove put_no_wait
#82
kk49
closed
4 years ago
0
Seperate 3d Model extraction from normal extraction
#81
kk49
closed
4 years ago
1
TheHunter: use world configuration file to find terrain info
#80
kk49
closed
4 years ago
1
Come up with standard class interface for packing and unpacking container files
#79
kk49
opened
4 years ago
0
search for unknown ADF types in EXE without ADF header.
#78
kk49
opened
4 years ago
1
New scheme for fixed unique file ids will be needed
#77
kk49
opened
4 years ago
0
Add more support for audio
#76
kk49
opened
4 years ago
0
Add ability to see all items under pointer in webmap.
#75
kk49
opened
4 years ago
0
Add text file that will be used to propose strings at project load time
#74
kk49
opened
4 years ago
0
Extract strings from EXE
#73
kk49
opened
4 years ago
0
add support for JC4 and Rage2
#72
redtankbai
closed
4 years ago
6
Handle variations in dds files in a better manner
#71
kk49
opened
4 years ago
0
Add regression testing
#70
kk49
opened
4 years ago
0
Use Nvidia tools, if installed to round trip textures
#69
kk49
closed
4 years ago
0
Add file to adjust contents of sarc.z files during mod build process
#68
kk49
closed
4 years ago
0
Use codex_data.bin to figure out details about collectables in GZ
#67
kk49
closed
4 years ago
0
RTPC: Add object id cross reference table to speed up data structure hacking.
#66
kk49
closed
4 years ago
0
Add method to mark used areas of gdc file
#65
kk49
opened
4 years ago
0
add file/vpath <> string mapping to speed up data structure hacking
#64
kk49
closed
4 years ago
1
Possibly make mdic outlines on maps convex hulls
#63
kk49
opened
4 years ago
0
Add a custom "non-raw" extractor for translation files
#62
kk49
opened
4 years ago
0
Bump pillow from 5.3.0 to 6.2.0
#61
dependabot[bot]
closed
4 years ago
1
Use all mdic's to create graphical web-map overlay
#60
kk49
closed
4 years ago
0
Add mdic's AABB + filenames to full web-map
#59
kk49
opened
5 years ago
0
Calculate content hash of vnode, and store in VFS, then dump info to text file.
#58
kk49
closed
4 years ago
1
Add multi select of 3d files to be put into one gltf, with one top level node per 3d input file
#57
kk49
closed
5 years ago
1
Add world node to gltf files to simplify looking at models in varying locations
#56
kk49
closed
5 years ago
1
Parse Resource Bundle, currently in editor/entities/vehicles/01_land/v007_bike_bicycle
#55
kk49
closed
4 years ago
0
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