issues
search
kniEngine
/
kni
KNI is a cross-platform C# game framework.
Other
96
stars
5
forks
source link
issues
Least recently updated
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
cleanup ProcessStateResumed
#1580
nkast
closed
3 hours ago
0
remove _isAndroidSurfaceChanged
#1579
nkast
closed
4 hours ago
0
remove Resuming state
#1578
nkast
closed
4 hours ago
0
refactor CreateGLSurface()
#1577
nkast
closed
6 hours ago
0
refactor AndroidSurfaceView
#1576
nkast
closed
7 hours ago
0
remove Pausing state
#1575
nkast
closed
1 day ago
0
refactor _isGLContextLost
#1574
nkast
closed
1 day ago
0
do not wait for next Tick after creating GLContext
#1573
nkast
closed
1 day ago
0
do not wait for next Tick after recreating GLSurface
#1572
nkast
closed
1 day ago
0
refactor AndroidSurfaceView
#1571
nkast
closed
1 day ago
0
refactor OrientationListener update
#1570
nkast
closed
1 day ago
0
Android suspend AudioService from _activity_Paused
#1569
nkast
closed
2 days ago
0
Remove _glSurfaceAvailable
#1568
nkast
closed
2 days ago
0
Remove _glContextAvailable
#1567
nkast
closed
2 days ago
0
Reverb EFX sound API
#1367
damian-666
opened
1 month ago
4
Input hotfix 1
#1566
nkast
closed
3 days ago
0
fix GamePadCapabilities
#1565
nkast
closed
3 days ago
0
Inline GL GetData
#1564
nkast
closed
4 days ago
0
Ver3.12.9001
#1562
nkast
closed
5 days ago
0
add Input and Game dependencies to nuspecs
#1561
nkast
closed
5 days ago
0
update Builder package
#1560
nkast
closed
6 days ago
0
GraphicsResourceStrategy.Dispose()
#1559
nkast
closed
6 days ago
0
fix ResolveReaderType() for generics
#1558
nkast
closed
6 days ago
0
revert ContentReadersCache Check
#1557
nkast
closed
6 days ago
0
refactor ContentReader
#1556
nkast
closed
6 days ago
0
fix resolve MG core TypeReaders
#1555
nkast
closed
6 days ago
0
cleanup ResolveReaderType
#1554
nkast
closed
6 days ago
0
refactor ResolveReaderType
#1553
nkast
closed
6 days ago
0
fix resolve MG Audio TypeReaders
#1552
nkast
closed
6 days ago
0
Fixed resolve type bug due to splitting out to different assemblies
#1534
alxwest
closed
6 days ago
3
fix Android Game initialization
#1551
nkast
closed
1 week ago
0
refactor Preprocessor
#1550
nkast
closed
1 week ago
0
Content reference
#1549
nkast
closed
1 week ago
0
remove Cardboard.Xamarin
#1548
nkast
closed
1 week ago
0
set MaterialProcessor Parameter default values.
#1546
nkast
closed
1 week ago
0
set MaterialProcessor Parameter default values
#1547
nkast
closed
1 week ago
0
refactor Audio
#1171
nkast
closed
3 months ago
0
Add a SoundEffectProcessor Parameter to convert sounds to Mono channel.
#1478
nkast
opened
1 month ago
2
fix fbx GlobalSettings transforms
#1545
nkast
closed
1 week ago
0
fix Register GameFactory check
#1544
nkast
closed
1 week ago
0
add ModelProcessor.GenerateNormals
#1543
nkast
closed
1 week ago
0
fix ModelProcessor default ColorKeyColor
#1542
nkast
closed
1 week ago
0
CalculateTangentFrames checks
#1541
nkast
closed
1 week ago
0
fix ExternalReferenceWriter GetRuntimeReader(...)
#1540
nkast
closed
1 week ago
0
ModelWriter WriteBoundingSphere()
#1539
nkast
closed
1 week ago
0
OnMouseDown and OnMouseUp set local variables
#1535
alxwest
closed
2 weeks ago
1
fix ProcessMesh() channel mapping to VertexElement
#1538
nkast
closed
2 weeks ago
0
optimize ProcessMesh
#1537
nkast
closed
2 weeks ago
0
refactor ModelProcessor
#1536
nkast
closed
2 weeks ago
0
move ContentReaders
#1278
nkast
closed
2 months ago
3
Next