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kvark
/
vange-rs
Rusty Vangers clone
https://vange.rs
Apache License 2.0
427
stars
21
forks
source link
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Port raytracing to WGSL
#143
kvark
closed
3 years ago
0
Fix some warnings
#142
ghost
closed
3 years ago
3
Fix some warnings
#141
ghost
closed
3 years ago
1
typos fix
#140
ghost
closed
3 years ago
0
update dependency
#139
ghost
closed
3 years ago
0
Fix some clippy warnings
#138
ghost
closed
3 years ago
4
Fix a clippy warning
#137
ghost
closed
3 years ago
0
Port shaders to WGSL
#136
kvark
closed
1 year ago
1
Wgpu-0.8 and profiling
#135
kvark
closed
3 years ago
0
Port to wgpu pre-0.8
#134
kvark
closed
3 years ago
1
Recompute the shadow flags in the converter
#133
kvark
opened
3 years ago
0
Update repo config for the new domain
#132
lolmaus
closed
3 years ago
2
Website fixes
#131
lolmaus
closed
3 years ago
0
Added CNAME pointing at the vange.rs domain
#130
lolmaus
closed
3 years ago
4
Can't configure on windows
#129
adsick
closed
3 years ago
1
Can't build on windows, help with settings.ron
#128
adsick
closed
3 years ago
1
Dynamic terrain polygonization
#127
kvark
opened
3 years ago
6
Moving land support
#126
kvark
opened
3 years ago
0
Debug tweak layer
#125
kvark
closed
1 year ago
1
Fix variable name typo
#124
lberrymage
closed
3 years ago
0
Compute-based tessellation path
#123
kvark
opened
3 years ago
0
Converter seems to be working incorrectly
#122
Aidoneus
closed
4 years ago
4
Update wgpu to 92aaa2bba6f2125a93525aabb404ec2952421696
#121
kvark
closed
4 years ago
0
Enabling `game.physics.gpu_collision` causes a segfault
#120
suhr
opened
4 years ago
1
Real shadows
#119
kvark
closed
4 years ago
1
Support variable terrain count
#118
kvark
closed
4 years ago
0
Refactor draw() to accept a queue
#117
kvark
opened
4 years ago
0
Fill up the min_binding_size fields
#116
kvark
opened
4 years ago
0
Tweak travis script to fix windows builds
#115
kvark
closed
4 years ago
0
Update to wgpu-0.5
#114
kvark
closed
4 years ago
0
Update to wgpu-0.5 (master)
#113
kvark
closed
4 years ago
0
Use the new wgpu vertex_attr_array macro
#112
kvark
closed
4 years ago
2
Improve the physics integration quality
#111
kvark
opened
4 years ago
0
Fix the time step!
#110
kvark
opened
4 years ago
0
Update for the new wgpu-rs passes
#109
kvark
closed
4 years ago
2
Failed to execute glslangValidator - No such file or directory
#108
rofrol
opened
4 years ago
3
Don't crash when swap_chain.get_next_texture fails
#107
bnpfeife
closed
4 years ago
1
Bake shaders at build time
#106
kvark
opened
4 years ago
0
Correct and slow terrain render
#105
kvark
opened
4 years ago
1
Fails to build on Win7-64bit
#104
DileSoft
closed
4 years ago
2
Upload binary releases
#103
kvark
closed
2 years ago
3
Body colors
#102
kvark
closed
4 years ago
2
Assign mechos colors
#101
kvark
closed
4 years ago
1
Instanced object renderer
#100
kvark
closed
4 years ago
2
Physics cleanup
#99
kvark
closed
4 years ago
2
Particle systems
#98
kvark
opened
4 years ago
0
Use polar coordinates for objects
#97
kvark
closed
4 years ago
1
Let objects cast shadows on the terrain
#96
kvark
closed
4 years ago
1
Local uniforms refactor
#95
kvark
closed
4 years ago
2
Sometimes the starting mechous is invisible
#94
kvark
closed
4 years ago
0
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