kyle-gh / LeastSquaresConformalMaps

Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.
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lscm texture-atlas texturepacker

Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation

Implemented in C++ using Eigen.

Mesh with Charts UV Map
Mesh Preview UV Preview

Project Organization

The project consists of:

LSCM

A tool for generating a uv parameterization for the specified mesh.

Usage

LSCM
./lscm -i [input_mesh] -o [ouput_path] (-v [viz_path]) (-r [resolution]) (-p [padding])