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libertyernie
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brawltools
BrawlBox and BrawlLib
http://forums.kc-mm.com/index.php?topic=67847.0
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Forwarded CLI integration request
#152
Tcll
opened
6 years ago
3
Common2 Classic Mode Entries
#151
KingJigglypuff
opened
6 years ago
32
CLR0 Material Entry Replace Issue
#150
KingJigglypuff
opened
6 years ago
0
Can't save certain models with "External" folder.
#149
ReservedJV
opened
6 years ago
2
Replacing material entries ignores the "HasTextureMatrix" field
#148
Ebola16
opened
7 years ago
0
Inferior "Stride" When Replacing Textures
#147
SuperML
opened
7 years ago
0
PropertyGrid scroll bar position is weird
#146
Ebola16
opened
7 years ago
5
Expanded fields should remain expanded when looking at a different entry
#145
Ebola16
closed
7 years ago
2
Don't bundle python with Brawlbox
#144
Sammi-Husky
opened
7 years ago
3
Brawlbox title bar doesn't clear file path after closing a file
#143
Ebola16
closed
7 years ago
1
Brawlbox Collision Editor: toggling "All" can cause improper texture display
#142
Ebola16
opened
7 years ago
0
Brawlbox Access Violation can occur while saving
#141
Ebola16
opened
7 years ago
1
Null Reference Exception when importing attached WAV through BRSTM Audio Stream
#140
Ebola16
closed
7 years ago
1
Export and replace all MDL0 object properties
#139
Ebola16
opened
7 years ago
0
Last texture name entry from PAT0 will be renamed to the first one
#138
AtlasOmegaAlpha
opened
7 years ago
1
BrawlBox v0.78's progress bar is jumpy when playing BRSTMs
#137
PhoenixClank
closed
7 years ago
10
BrawlBox crashes when replacing "Brawl/Project M" subtitle in sc_title.pac
#136
CyanHyprPsychic
opened
7 years ago
1
Brawlbox crashes when attempting to view attached model
#135
Ebola16
opened
7 years ago
1
SRT0 Material Entry Issue
#134
KingJigglypuff
opened
7 years ago
6
BrawlBox crashes when opening LZ compressed BRRES from a U8
#133
AtlasOmegaAlpha
opened
7 years ago
0
Materials can appear white after viewing a MDL0
#132
Ebola16
opened
7 years ago
0
BrawlBox cannot open STGONLINETRAINING_Y.pac included with Legacy TE
#131
libertyernie
opened
7 years ago
1
Exporting the same MDL0 material twice causes NRE
#130
Ebola16
opened
7 years ago
1
Replaced materials can appear incorrectly before saving and closing Brawlbox
#129
Ebola16
opened
7 years ago
0
Brawlbox display quirks
#128
Ebola16
closed
7 years ago
7
Certain model's bones appear improperly scaled after exporting as DAE
#127
Ebola16
opened
7 years ago
0
Exporting certain MDL0 as DAE then importing it causes crash or preview issues
#126
Ebola16
opened
7 years ago
0
Attached model is severely deformed in Brawlbox but appears fine on Dolphin and real Wiis
#125
Ebola16
opened
7 years ago
0
Brawlbox model preview causes Brawlbox to crash with attached stage
#124
Ebola16
opened
7 years ago
1
Brawlbox model preview does not display this stage properly and texture coordinates are scaled by zero
#123
Ebola16
opened
7 years ago
1
Shifting keyframes
#122
AtlasOmegaAlpha
opened
7 years ago
0
Shader compilation issue
#121
Ebola16
closed
7 years ago
2
Shader corruption
#120
AtlasOmegaAlpha
closed
7 years ago
5
Missing file WaveFormatEx.cs
#119
Mawootad
closed
7 years ago
0
Can't rename .brres files
#118
Dinosaurismus
closed
7 years ago
1
Brawlbox Advanced Model Editor Screenshots are black
#117
Ebola16
closed
7 years ago
4
Pasting color data skips every second line
#116
SKmaric
closed
7 years ago
0
Problem With PCM16 RSTM Encoding: Inconsistency Found Near End of Stream
#115
gheskett
closed
7 years ago
11
"Something went wrong parsing the model."
#114
EdwardJ21
opened
7 years ago
0
Issue With PCM16 Encoding When Creating a Looping RSTM File
#113
gheskett
closed
7 years ago
3
Vertex color exporting
#112
AtlasOmegaAlpha
opened
7 years ago
0
Fix inconsistent whitespace in Example (tex0 export).py
#111
Ebola16
closed
7 years ago
0
BrawlEx characters: editing module file ID corrupts file
#110
libertyernie
opened
7 years ago
0
Saving TXT gecko codesets as GCT shows a "Data was empty!" warning
#109
libertyernie
opened
7 years ago
0
RSTM decoding has artifacts
#108
libertyernie
closed
7 years ago
1
NRE when attempting to open .rel constructor, destructor, or unresolved functions
#107
Ebola16
closed
7 years ago
3
Some of The Pokémon X/Y/OR/AS/Sun/Moon Models' bones get messed up when I import them into Brawlbox.
#106
Lilothestitch16
closed
7 years ago
1
Model Optimizer Update Idea
#105
Lilothestitch16
opened
7 years ago
0
Create a plugin for batch converting LZ77 -> ExtendedLZ77 compression for any file
#104
Ebola16
closed
7 years ago
17
Weight Editor Doesn't Properly Weigh Newly Added Bones
#103
KingJigglypuff
closed
7 years ago
2
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