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libgdx
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box2dlights
Fork of box2dlights by Kalle Hamalainen
Apache License 2.0
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Fixed an issue where CustomShaderDesktopLauncher could not find resources
#126
nanshaws
closed
2 months ago
0
RayHadler initialization exception
#125
mgolebiowski95
closed
3 years ago
2
Port pseudo3d branch into current implementation and refactor RayHandler configuration
#124
fgnm
closed
10 months ago
2
Lights does not render when diffuse is disabled and blur is enabled
#123
fgnm
opened
4 years ago
1
Added pseudo3d functionality from pseudo3d branch for directional light.
#122
kdenzel
closed
10 months ago
2
Whitespacing issue
#121
kdenzel
closed
4 years ago
1
RayHandler/LighList access modifier.
#120
KarolKasprzak
opened
4 years ago
0
Adding source directories and dependencies to gradle
#119
thechubbypanda
closed
4 years ago
0
Add gitignore for maven, gradle, java, intellij and eclipse
#118
thechubbypanda
closed
2 years ago
4
Gradle project
#117
thechubbypanda
closed
4 years ago
0
Added getters and setters for body offsets in PositionalLight
#116
thechubbypanda
closed
4 years ago
1
Help me
#115
MuziStudio
closed
4 years ago
1
Potentially broken on GDX 1.9.9
#114
thechubbypanda
closed
5 years ago
1
Rendering 3D Objects while using box2Dlights causes glitches
#113
MarcManhart
opened
6 years ago
1
Do the box2dlights 1.5 release
#112
rinold
closed
4 years ago
4
Limit saturation?
#111
egordorichev
opened
6 years ago
0
Adding rayhandler in LibGDx causes issues in InputListener
#110
maneeshbhunwal123
closed
6 years ago
5
Alignment to LibGDX 1.9.7
#109
adunato
closed
6 years ago
1
FrameBuffer pixelformat creating issues after changes in LibGDX 1.9.7?
#108
Benjamin-Botten
closed
6 years ago
1
Not compatible with Libgdx1.9.7
#107
Trurl101
closed
4 years ago
6
Update ChainLight
#106
favu100
closed
7 years ago
1
[Feature Request] Add a way to specify a glClearColor different than black
#105
hbar-boi
closed
4 years ago
2
Lights under body ignore the body
#104
svby
closed
4 years ago
1
invalid sha1
#103
JulienBe
opened
7 years ago
2
Lights are duplicated, triplicated, etc
#102
chelinho139
closed
7 years ago
2
Fixed Shader compilation problems on ATI graphic cards
#101
c2v4
closed
7 years ago
2
When is the 1.5 release?
#100
bitbrain
closed
4 years ago
4
Added smooth lights
#99
piotr-j
closed
7 years ago
6
Directional Light has "sides"
#98
nanodeath
opened
8 years ago
0
lightList in RayHandler is not accessible
#97
lampione
closed
8 years ago
4
Licence information
#96
SebastianSchlegel
closed
4 years ago
2
[1.5] Disabling blur and shadows causes render issues on Mac Os X
#95
desertkun
opened
8 years ago
1
possibility to mask light when light intersect with another body
#94
alwex
opened
8 years ago
0
Color banding on Android
#93
ApprenticeSoft
closed
8 years ago
1
box2dLight.Light.dispose issue
#92
sebaber
closed
8 years ago
4
lack of pulsing or blinking light classes
#91
ntomljanovich
closed
7 years ago
1
Allow render lights in frame buffer objects
#90
leruaa
closed
8 years ago
1
[Feature Request] Pixel Art Lights
#89
chelinho139
closed
7 years ago
1
[FREQ] Blending w/ ParticleEffects?
#88
adam-law
opened
9 years ago
0
Adding draft implementation for P3dDirectionalLight
#87
rinold
closed
9 years ago
0
Isometric tilemap support
#86
qpaolo
closed
7 years ago
0
Rendering with FitViewPort Breaks Viewport
#85
chelinho139
closed
9 years ago
1
Light attached to body not repositioning if body changes size
#84
adam-law
closed
9 years ago
5
FREQ - Set a light to be active but not illuminate
#83
adam-law
opened
9 years ago
0
setActive(false) for Cone Light issue
#82
adam-law
closed
9 years ago
1
Expose more fields, like RayHandler.blurNum, shadows and culling
#81
XOCODE-OP
opened
9 years ago
1
soft shadow length is set to distance * 0.1 on creation of light
#80
piotr-j
closed
9 years ago
1
Light Shadow somehow get's colored to color of light
#79
azakhary
closed
9 years ago
3
Added function Light#getDirection()
#78
TSkrebe
closed
9 years ago
1
FREQ - Light flicker
#77
adam-law
closed
7 years ago
1
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