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libretro
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gambatte-libretro
Hard fork of Gambatte to the libretro API.
http://sourceforge.net/projects/gambatte/
GNU General Public License v2.0
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No Sound at all
#170
TradeDraft
closed
2 years ago
5
libretro: Update gitlab ci extends ordering
#169
webgeek1234
closed
3 years ago
0
Add OpenDingux target to .gitlab-ci.yml
#168
jdgleaver
closed
3 years ago
0
added per-sound channel individual volume core options (#166)
#167
eadmaster
closed
3 years ago
24
Per-sound channel individual volume core options (WIP, help needed)
#166
eadmaster
opened
3 years ago
3
Add "Turbo A" and "Turbo B" buttons in Controls settings
#165
eadmaster
closed
3 years ago
0
Cant open ROM "Pokemon Gold"
#164
gnatydnac
opened
3 years ago
0
The latest version was not compiled
#163
ToniBC
closed
3 years ago
1
Add rumble support
#162
jdgleaver
closed
3 years ago
0
Add dedicated RetroPad fast-forward button
#161
jdgleaver
closed
3 years ago
0
Optimise 'simple' frame mixing
#160
jdgleaver
closed
3 years ago
0
Minor sound issue in Pokemon Crystal
#159
IdiotBlueMage
opened
3 years ago
0
OpenDingux: Add -ffast-math compiler flag
#158
jdgleaver
closed
3 years ago
0
Interframe Blending: Improve accuracy of 'Simple (Fast)' method, remove 'Simple (Accurate)' method
#157
jdgleaver
closed
3 years ago
0
Fix 'GB - Pocket' internal palette
#156
jdgleaver
closed
3 years ago
2
Update GBC colour correction parameters
#155
jdgleaver
closed
3 years ago
0
Retroarch cant load gambatte core
#154
GodSponge
closed
2 years ago
2
Game Boy palette corrected
#153
ghost
closed
4 years ago
0
Authentic palettes derived from original hardware screens (pt. 2)
#152
ghost
closed
4 years ago
0
Authentic palettes derived from original hardware screens
#151
ghost
closed
4 years ago
1
Link cable to GPIO
#150
Dakkaron
opened
4 years ago
0
Buildbot failures
#149
ghost
closed
4 years ago
4
Add optional LCD ghosting effect
#148
jdgleaver
closed
4 years ago
0
Do not add pointers to memory map if they are not available
#147
negativeExponent
closed
4 years ago
0
RETRO_ENVIRONMENT_SET_MEMORY_MAPS incorrect for GB
#146
Jamiras
closed
4 years ago
2
Track map flickers on F-Zero Maximum Velocity
#145
detectorcaleta1
closed
4 years ago
1
gambatte_gb_bootloader not working
#144
insleys
closed
4 years ago
1
Add internal GB colour palettes
#143
jdgleaver
closed
4 years ago
0
(tvOS) Compile using tvOS SDK
#142
yoshisuga
closed
4 years ago
0
Fix mingw cross compile and fix wii-u compile on newer devkitpro versions
#141
webgeek1234
closed
4 years ago
0
Core cannot handle null system directory
#140
geajack
closed
2 years ago
2
Add core option sublabels
#139
jdgleaver
closed
5 years ago
0
Fix GBC memory map and add IO port range for cheevos
#138
ghost
closed
5 years ago
0
Implement basic SGB features such as palettes and borders
#137
Cee123
opened
5 years ago
12
Disable 32bit builds for osx
#136
ColinKinloch
closed
3 years ago
2
Correct bitmask button mapping
#135
ColinKinloch
closed
5 years ago
0
Android updates
#134
webgeek1234
closed
5 years ago
0
Broken controls in retroarch
#133
VectorWolf
closed
5 years ago
0
Pokemon Crystal crash (.rtc from bgb)
#132
ghost
closed
4 years ago
5
Fix cheats for libretro
#131
hugoarpin
closed
5 years ago
0
Internal Palette: GB - DMG seems a little bit off
#130
ghost
closed
5 years ago
9
Regarding Game Boy Pocket emulation/hardware
#129
ghost
closed
5 years ago
1
Update GBC memory map
#128
rzumer
closed
5 years ago
0
Always count GBC RAM in the system RAM memory size
#127
rzumer
closed
5 years ago
1
Do not drop memory descriptor when SRAM is absent
#126
rzumer
closed
5 years ago
0
Add static GBC RAM banks memory descriptor
#125
rzumer
closed
5 years ago
0
Fix CGB banked RAM mapping
#124
rzumer
closed
5 years ago
1
Update GBC colour correction
#123
jdgleaver
closed
5 years ago
0
Achievements support regression
#122
rzumer
closed
5 years ago
0
Homebrew ROM (Airaki!) shows Checksum Error on launch
#121
richiegigabit
opened
5 years ago
3
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