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littlektframework
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littlekt
A multiplatform WebGPU 2D game framework written in Kotlin. Build your own game engine on top.
https://littlekt.com
Apache License 2.0
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Create "BiggerKt" extension module for expanding on `SceneGraph` and rendering logic
#113
LeHaine
closed
2 years ago
1
gradle: move texturepacker gradle plugin too new extensions directory
#112
LeHaine
closed
2 years ago
0
Clean up modules
#111
LeHaine
closed
2 years ago
0
When using an `ExtendViewport` and the window width is bigger than the height, anything anchored to the right is pushed off screen
#110
LeHaine
closed
2 years ago
0
context: add RemoveContextCallback alias that is a '() -> Unit' lambd…
#109
LeHaine
closed
2 years ago
0
Add a way to remove `Context` callbacks from being invoked such as `onRender`, `onResize`, and the rest
#108
LeHaine
closed
2 years ago
0
Add `TextureProgress` Control
#107
LeHaine
closed
2 years ago
0
Add `TextureProgressBar` Cotnrol node
#106
LeHaine
closed
2 years ago
0
Refactor `InputMultipexer` to `InputMapController` and to handle input action callbacks
#105
LeHaine
closed
2 years ago
0
Android input 'onKey' callbacks are never triggered
#104
LeHaine
closed
2 years ago
0
input: add showing/hiding soft keyboard for Android
#103
LeHaine
closed
2 years ago
0
Add showing/hiding softkeyboard for mobile
#102
LeHaine
closed
2 years ago
0
Add clipboard functionality
#101
LeHaine
closed
2 years ago
0
Add clipboard functionality
#100
LeHaine
closed
2 years ago
0
Render issue when specify width and height of a `TextureSlice` doesn't render correct size and position
#99
LeHaine
closed
2 years ago
0
Add `Timer` Node
#98
LeHaine
closed
2 years ago
1
Add new `LineEdit` node
#97
LeHaine
closed
2 years ago
0
Add keyboard focus to UI `Control` nodes
#96
LeHaine
closed
2 years ago
0
Add text truncation to `GlyphLayout`
#95
LeHaine
closed
2 years ago
0
LDtk: update `LDtkIntGridLayer` to create a `Color` from the `valueInfos` list
#94
LeHaine
closed
2 years ago
0
GlyphLayout: Implement truncate functionality
#93
LeHaine
closed
2 years ago
0
Add Android support
#92
LeHaine
closed
2 years ago
0
Gradle updates
#91
LeHaine
closed
2 years ago
0
Question on Gpu Glyph Compiler
#90
dmitrykolesnikovich
closed
2 years ago
3
Add texture array supported SpriteBatch
#89
LeHaine
closed
2 years ago
0
bitmap font: update loader to handle passing in existing texture slices
#88
LeHaine
closed
2 years ago
0
LDtk world rendering causing too many texture switches
#87
LeHaine
closed
2 years ago
1
Add a MutableTextureAtlas for packing textures into a TextureAtlas
#86
LeHaine
closed
2 years ago
0
Add a Batcher that can handle a texture array to lower draw calls and texture switches
#85
LeHaine
closed
2 years ago
0
Research on adding support for loading and rendering SVG files
#84
LeHaine
opened
2 years ago
0
Update `TextureAtlas` to allow combining multiples textures into one texture
#83
LeHaine
closed
2 years ago
0
Add ability to pass in existing texture when reading a bitmap
#82
LeHaine
closed
2 years ago
0
Add `Range` and `ProgressBar` UI Controls
#81
LeHaine
closed
2 years ago
0
ldtk: update LDtkWorld to contain map of entity definitions (fixes #13)
#80
LeHaine
closed
2 years ago
0
Refactor GL version handling
#79
LeHaine
closed
2 years ago
0
lwjgl: add ability to set icon for JVM lwjgl target (closes #25)
#78
LeHaine
closed
2 years ago
0
Scene graph cleanup
#77
LeHaine
closed
2 years ago
0
Platform: Add iOS support
#76
LeHaine
opened
2 years ago
0
Platform: Add Android support
#75
LeHaine
closed
2 years ago
0
Add a Gradle plugin that packs images into an atlas
#74
LeHaine
closed
2 years ago
0
Gradle: Create a gradle plugin that can pack textures automatically into an atlas based on configurations
#73
LeHaine
closed
2 years ago
0
UI: Add `ProgressBar` control
#72
LeHaine
closed
2 years ago
0
UI: Add base `Control` for ranges (ProgressBars, ScrollBars, etc)
#71
LeHaine
closed
2 years ago
0
Add `MouseFilter` logic to UI
#70
LeHaine
closed
2 years ago
0
UI: Add keyboard focus
#69
LeHaine
closed
2 years ago
0
UI: Add Theme propagation
#68
LeHaine
closed
2 years ago
0
UI: Add mouse filtering to `Control`
#67
LeHaine
closed
2 years ago
0
Embed default InternalResources in order to work in JS
#66
LeHaine
closed
2 years ago
0
Default common resource are not able to be loaded in JS
#65
LeHaine
closed
2 years ago
0
Refactor the way `InternalResources` are loaded
#64
LeHaine
closed
2 years ago
0
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