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llde
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TESReloaded10
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Immediate CTD
#107
llloyd4
closed
7 months ago
7
Oblivion: Rename "ReplaceIntro" setting to reflect main menu background
#106
Leo40Git
opened
1 year ago
0
Terrain shadows
#105
GBRPlus
closed
8 months ago
1
Effect pass in wrong place
#104
GBRPlus
opened
1 year ago
1
OR cant detect underwater
#103
GBRPlus
closed
8 months ago
4
Seam in OR
#102
GBRPlus
closed
8 months ago
1
Issue in OR
#101
GBRPlus
opened
1 year ago
0
A lot of bugs in OR
#100
GBRPlus
closed
8 months ago
1
1
#99
GBRPlus
closed
1 year ago
0
Fix dof2
#98
mchaptel
closed
8 months ago
0
Fix underwater
#97
mchaptel
closed
8 months ago
0
Disable bloat
#96
Lippiece
opened
1 year ago
9
Fix godrays
#95
mchaptel
closed
8 months ago
0
Specular optimisations
#94
mchaptel
closed
8 months ago
0
Fix ao
#93
mchaptel
closed
8 months ago
0
New wetworld
#92
mchaptel
closed
8 months ago
0
New water
#91
mchaptel
closed
8 months ago
0
[Oblivion Reloaded] Save file thumbnail image
#90
ghentu1985
opened
1 year ago
1
[NV] Certain objects don't render in shadow maps
#89
mchaptel
opened
1 year ago
0
[NV] problematic cells with latest fog/shadows
#88
mchaptel
opened
1 year ago
0
Interior shadows
#87
mchaptel
closed
8 months ago
3
fix water reflection height
#86
mchaptel
closed
8 months ago
0
Volumetric fog
#85
mchaptel
closed
8 months ago
0
remove buggy line that stops build
#84
mchaptel
closed
1 year ago
0
Shader errors
#83
Jopp-gh
opened
1 year ago
3
Shadow attenuation
#82
mchaptel
closed
8 months ago
0
Screen space shadows
#81
mchaptel
closed
8 months ago
1
Specular fx
#80
mchaptel
closed
1 year ago
0
Add ssao
#79
mchaptel
closed
1 year ago
0
Effect toggling sometimes fails
#78
mchaptel
opened
1 year ago
2
underwater detection based on sky object
#77
mchaptel
closed
1 year ago
2
Use static buffer for plugin version string
#76
lStewieAl
closed
1 year ago
1
Specular boost
#75
mchaptel
closed
1 year ago
2
Ssao
#74
mchaptel
closed
1 year ago
20
[NVR] use THD shown passes for luminance blending
#73
llde
opened
1 year ago
0
Fix fog blending during night
#72
srjtjsykyk
opened
1 year ago
0
water bug: artefacts on shadows drawn on top of water
#71
mchaptel
opened
2 years ago
0
Improve occlusion and enable in new Vegas
#70
mchaptel
opened
2 years ago
0
effects drawn on top of some menus
#69
mchaptel
opened
2 years ago
1
tesr underwater bug: fog disappears when looking up
#68
mchaptel
opened
2 years ago
1
water bug: no texture and lines appearing on the edges.
#67
mchaptel
opened
2 years ago
2
Oblivion Reloaded Crashing
#66
aerisarn
closed
8 months ago
2
Tweaked Wet World Shader
#65
srjtjsykyk
closed
2 years ago
0
Add debug setting
#64
mchaptel
closed
2 years ago
0
Fix shaders compilation during CI
#63
mchaptel
opened
2 years ago
0
add functions for screenshots in new menu
#62
mchaptel
opened
2 years ago
0
allow config retrocompatibility
#61
mchaptel
closed
8 months ago
3
reimplement a config menu using imgui
#60
mchaptel
opened
2 years ago
1
Create a new reflection reimplementation (SSR?) to replace vanilla reflections and improve fps
#59
mchaptel
opened
2 years ago
0
Use water object color in TESR water shader to handle different water looks automatically
#58
mchaptel
opened
2 years ago
0
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