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marynate
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mesh-tool
Issue Tracking and Wiki for Mesh Tool - A mesh editor for Unreal Engine
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Unreal Engine 5.4 Support
#92
ansonphong
opened
5 months ago
0
Unreal startup warnings
#91
codz7
opened
2 years ago
0
Error C2661in MTMeshbuilder.cpp
#90
pidnee
opened
4 years ago
1
[Slab] Switching selection modes (or leaving the mode at all) resets the editing mode back to normal.
#89
jkinz3
opened
5 years ago
0
Allow user to delete mesh while in object mode
#88
jkinz3
opened
5 years ago
0
Feature Request: Subdivide Selected Faces
#87
frossdelaqrois
opened
6 years ago
0
Feature Request: Edge Loop selection
#86
frossdelaqrois
opened
6 years ago
0
Feature Request: Hammer/IdTech style editing.
#85
jkinz3
opened
6 years ago
0
Feature Request
#84
frossdelaqrois
opened
6 years ago
0
Improve Vertex and Edge selection user experience when user clicking on empty space
#83
marynate
closed
6 years ago
1
Add Two Side option for Extrude Edge
#82
marynate
closed
6 years ago
1
Improve real-time Quad build quality
#81
marynate
closed
6 years ago
1
Improve real-time Quad build speed
#80
marynate
closed
6 years ago
1
Add Inflate Vertices tool
#79
marynate
opened
6 years ago
0
Refactoring core mesh editing logic into MeshToolRuntime module
#78
marynate
closed
6 years ago
1
Fix potential Assign Material causing editor crash due to a pointer not been dereferenced properly
#77
marynate
closed
6 years ago
1
Fix Display Backface Vertex not working properly
#76
marynate
closed
6 years ago
1
Fix potential Vertex Snapping crash when Vertex Snap Ignore Backfaces option on
#75
marynate
closed
6 years ago
1
Refactor Draw Polygon into tool menu
#74
marynate
closed
6 years ago
1
Add Poly Inset
#73
marynate
closed
6 years ago
1
Add Experimental Mesh Boolean Tool
#72
marynate
closed
6 years ago
1
Add Experimental OpenSubdiv Tool
#71
marynate
closed
6 years ago
1
Add Mesh Cleanup Tool
#70
marynate
closed
6 years ago
1
Add Quick Select/Transform option bar
#69
marynate
closed
6 years ago
1
First major UI refatoring
#68
marynate
closed
6 years ago
1
Add UV viewport display
#67
marynate
closed
6 years ago
1
Crash : When In Slab Transform mode
#66
frossdelaqrois
closed
6 years ago
1
Feature Request: Subdivide Selected Faces
#65
frossdelaqrois
opened
6 years ago
0
Feature Request V1.11 : Extra ShortCuts in Addition to Marquee Strict, Ignore Backface.
#64
frossdelaqrois
opened
6 years ago
0
BUG: Sometimes edges faces and verts no longer show up.
#63
frossdelaqrois
closed
6 years ago
1
Feature Request: Selecting Multiple Faces with drag select.
#62
frossdelaqrois
opened
6 years ago
2
Feature Request: Change size of vertex and edge selection
#61
frossdelaqrois
opened
6 years ago
2
Feature Request: Ability To Add new Vertices Based of selected Vertices.
#60
frossdelaqrois
opened
6 years ago
0
Deleting Faces with Bad UVs causes Crash
#59
Raildex
opened
6 years ago
0
Delete faces might lead to other faces' material change
#58
marynate
closed
6 years ago
1
Add new option to loft Spline Actor into new mesh instead of adding to existing mesh
#57
marynate
closed
6 years ago
1
Assign Material causing non-selected faces' materiel slot shifted
#56
marynate
closed
6 years ago
2
Double-click edge to select edge loop
#55
marynate
opened
7 years ago
1
Snap Custom Transform Pivot and Selected Elements to Grid with Hot Key
#54
marynate
closed
7 years ago
1
Restore User's viewport Anti-Aliasing setting when exiting Mesh Tool Edit Mode
#53
marynate
closed
7 years ago
1
Edit face UV with move/rotate/scale widget
#52
marynate
opened
7 years ago
2
Detach / Attach mesh
#51
marynate
closed
7 years ago
1
Plane Cut should take Quad into account in Quad Mode
#50
marynate
closed
7 years ago
2
[Slab] Add option to transform coplanar faces even they're not connected
#49
marynate
closed
7 years ago
1
[Slab] Add option to only start drawing box when right double click
#48
marynate
closed
7 years ago
1
[Slab] Enalbe WASD navigation when not right click on mesh faces
#47
marynate
closed
7 years ago
1
Re-generate lightmap UV through Mesh Tool
#46
marynate
closed
7 years ago
1
Set world position of selected edge / vert / face
#45
marynate
closed
7 years ago
1
Create base mesh from scratch (Plane/Cube)
#44
marynate
closed
7 years ago
1
Add Slab Transform Mode
#43
marynate
closed
7 years ago
1
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