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mattboran
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CudaRT
Photorealistic CPU or GPU (NVidia only) rendering engine written in C++/CUDA.
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MIS and Glossy Surfaces
#54
mattboran
opened
5 years ago
1
Added threading for CPU renderer
#53
mattboran
closed
5 years ago
1
Struct of Arrays Representation for Triangle
#52
mattboran
opened
5 years ago
0
Kernel launch in second thread
#51
mattboran
closed
5 years ago
1
Feature/34/builtin types
#50
mattboran
closed
5 years ago
0
Feature/47/shared buffers
#49
mattboran
closed
5 years ago
0
Feature/47/shared buffers
#48
mattboran
closed
5 years ago
0
Shared memory for accumulation buffer
#47
mattboran
closed
5 years ago
1
Feature/43/materials constant
#46
mattboran
closed
5 years ago
0
Feature/23/cmake conditional
#45
mattboran
closed
5 years ago
0
Remove LightsData and instead move light triangles as indices to an int array
#44
mattboran
closed
5 years ago
1
Move materials to texture or constant __restrict memory
#43
mattboran
closed
5 years ago
1
Feature/41/bvh texture final
#42
mattboran
closed
5 years ago
0
Move BVH to texture memory
#41
mattboran
closed
5 years ago
2
Feature/11/textures
#40
mattboran
closed
5 years ago
1
Feature/38/dot env
#39
mattboran
closed
5 years ago
0
Environment file: .env
#38
mattboran
closed
5 years ago
1
Stream Compaction and Splitting Up Kernels
#37
mattboran
closed
5 years ago
1
Environment map lighting - TextureLoader class
#36
mattboran
opened
5 years ago
2
JSON Loader for Materials and Cameras
#35
mattboran
closed
5 years ago
2
Feature/15/materials
#34
mattboran
closed
5 years ago
0
Refactor Camera struct
#33
mattboran
closed
5 years ago
1
Feature/30/dof
#32
mattboran
closed
5 years ago
0
Refactor Vector3Df to float3's
#31
mattboran
closed
5 years ago
2
Depth of field
#30
mattboran
closed
5 years ago
1
Feature/23/cmake
#29
mattboran
closed
5 years ago
0
Use camera.json
#28
mattboran
closed
5 years ago
1
Remove geom:: namespace
#27
mattboran
closed
5 years ago
0
Feature/12/bvh
#26
mattboran
closed
5 years ago
4
Strip down Triangle struct
#25
mattboran
closed
5 years ago
1
Remove rayHit and replace with surfaceInteraction
#24
mattboran
closed
5 years ago
1
CMake to build
#23
mattboran
closed
5 years ago
3
Feature/19/render to window
#22
mattboran
closed
5 years ago
0
Sampler Struct
#21
mattboran
closed
5 years ago
2
Deprecate numStreams
#20
mattboran
closed
5 years ago
1
Render to OpenGL context
#19
mattboran
closed
5 years ago
2
Feature/16/sequential
#18
mattboran
closed
5 years ago
0
Put settings data into __shared__ memory
#17
mattboran
closed
5 years ago
2
Sequential version for comparison
#16
mattboran
closed
5 years ago
1
Refactor material to take its own struct
#15
mattboran
closed
5 years ago
2
Change triangle representation
#14
mattboran
closed
5 years ago
2
Refactor .cuh files to be .h files
#13
mattboran
closed
5 years ago
0
BVH
#12
mattboran
closed
5 years ago
3
Textures and normal maps
#11
mattboran
closed
5 years ago
1
Cook-Torrence Reflection Model
#10
mattboran
opened
5 years ago
0
Streams and Multi-GPU
#9
mattboran
closed
5 years ago
1
Refactor pathtrace.cu to pass all render data in a struct
#8
mattboran
closed
5 years ago
0
Direct light sampling
#7
mattboran
closed
5 years ago
1
Feature/5/radiance
#6
mattboran
closed
5 years ago
0
Radiance
#5
mattboran
closed
5 years ago
1
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