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mbrea-c
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bevy_firework
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
Apache License 2.0
38
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6
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Allow configuration of schedule in which particles update
#24
mbrea-c
closed
3 months ago
0
Push version to 0.5
#23
mbrea-c
closed
4 months ago
0
Migrate from bevy_xpbd to avian physics
#22
mbrea-c
closed
4 months ago
0
Push version to 0.4
#21
mbrea-c
closed
4 months ago
0
Push crate version to 0.5
#20
mbrea-c
closed
4 months ago
0
Push version to 0.4
#19
mbrea-c
closed
4 months ago
0
Update to Bevy 0.14
#18
mbrea-c
closed
4 months ago
0
Plans for Bevy 0.14?
#17
masonk
closed
4 months ago
4
Add dual MIT/Apache2.0 license
#16
mbrea-c
closed
6 months ago
3
Crash if Msaa is disabled/enabled after adding the plugin
#15
mbrea-c
opened
8 months ago
0
Add integration tests
#14
mbrea-c
opened
8 months ago
0
Fix crash when Msaa is off
#13
mbrea-c
closed
8 months ago
2
Add setting for initializing in a disabled state
#12
rparrett
closed
8 months ago
1
Panic in wasm builds
#11
rparrett
opened
8 months ago
4
Allow spawning particle systems with an initial disabled state
#10
rparrett
closed
8 months ago
1
Update to bevy 0.13 and bevy_xpbd 0.4
#9
Affinator
closed
8 months ago
1
0.13 Update
#8
mbrea-c
closed
8 months ago
2
Soft particle-scene intersection, solid collider collision
#7
mbrea-c
closed
9 months ago
0
2D support
#6
AlCappaccino
opened
9 months ago
2
Ensure uniform buffer is 16-byte aligned
#5
mbrea-c
closed
9 months ago
0
Fix bug when running without default features, add stress tests
#4
mbrea-c
closed
9 months ago
0
Particle collision
#3
mbrea-c
closed
9 months ago
0
Update to version 0.2.0
#2
mbrea-c
closed
9 months ago
0
Add missing serialization and remove unused bundle parameter
#1
mbrea-c
closed
9 months ago
0