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melanke
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CascadeCanvas
A framework for canvas that follows the Javascript patterns you already know
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Shadows only work with fill, if we only set sprite shadows will not work
#46
melanke
opened
9 years ago
0
open polygons
#45
melanke
opened
9 years ago
0
Blend mode
#44
melanke
closed
9 years ago
0
unit test mouse.js - the problem is mock touch events
#43
melanke
opened
10 years ago
0
Chunks. The whole stage will be divided by a matrix of chunks and will make area searches faster.
#42
melanke
closed
9 years ago
1
auto align elements
#41
melanke
opened
10 years ago
0
The drawing order and clicking priority is not precise enough because sort method is not so precise
#40
melanke
closed
10 years ago
0
register createTime and createOrder on new element
#39
melanke
closed
10 years ago
0
Improve sort method, let the user choose multiple parameters to sort
#38
melanke
closed
10 years ago
0
Let the developer implement new 'Drawers'
#37
melanke
opened
10 years ago
0
CC.loadResources should return a CC.Promise
#36
melanke
closed
10 years ago
0
unit test of 'loop'
#35
melanke
opened
10 years ago
0
unit test of 'ajax'
#34
melanke
closed
10 years ago
0
Unit test of 'resources': CC.loadResources, CC.useResources
#33
melanke
closed
10 years ago
0
element's fixedOnScreen, if its value is true, will make the element to follow all screens, and if its a string with the id of the screen, it will follow only that screen
#32
melanke
closed
10 years ago
0
screen minX, minY, maxX, maxY will limit the screen position
#31
melanke
closed
10 years ago
1
draw shadow
#30
melanke
closed
10 years ago
0
waffle.io Badge
#29
waffleio
closed
10 years ago
0
Drawing Text
#28
melanke
closed
10 years ago
0
Drawing functions need to be in a separated class
#27
melanke
closed
10 years ago
0
Multiple canvas, each canvas have its tag id and position on stage
#26
melanke
closed
10 years ago
3
Add and remove a elementlist from an elementlist by string selection or an elementlist by itself
#25
melanke
closed
10 years ago
0
Rounded Borders for Polygons
#24
melanke
opened
10 years ago
0
Drawing tiles
#23
melanke
closed
10 years ago
0
pathfinder plugin
#22
melanke
opened
10 years ago
1
vectorial shapes
#21
melanke
opened
10 years ago
0
touchscreen Gamepad plugin
#20
melanke
opened
10 years ago
1
RemoveClass will unbind events with namespace equals to class name
#19
melanke
closed
10 years ago
0
test/improve performance on mobile devices
#18
melanke
opened
10 years ago
0
A method for element and elementlist to create a mask, the elements in this selection will be show only inside this mask
#17
melanke
opened
11 years ago
4
Allow to increment ElementList methods just like jQuery.fn
#16
melanke
closed
10 years ago
0
Multiple Screen (for multiplayer games)
#15
melanke
closed
10 years ago
2
A better Documentation
#14
melanke
opened
11 years ago
0
Methods to create a level quickly
#13
melanke
closed
9 years ago
1
Method removeClass
#12
melanke
closed
10 years ago
0
el.onLayerClick("layername", action);
#11
melanke
opened
11 years ago
0
Tween layers, make a transition animation between 2 layers one transforming into the other
#10
melanke
closed
9 years ago
5
Round Borders for rectangle drawings
#9
melanke
closed
10 years ago
1
Effects like Transparency, Blur and whatelse we could think
#8
melanke
closed
10 years ago
2
Drawing Gradient Radial fill and stroke
#7
melanke
closed
11 years ago
0
Touchscreen events for mouse
#6
melanke
closed
10 years ago
0
The Pause / Play Loop should really stop game loop
#5
melanke
closed
10 years ago
0
Keyboard sequence
#4
melanke
closed
10 years ago
1
Unit Tests of source
#3
melanke
closed
10 years ago
0
Draw only the elements that might be visible
#2
melanke
closed
11 years ago
0
We are unable to remove listeners Element.became, Element.while, Element.onClick, CC.onKeysDown, CC.onKeysDownOnly, CC.onKeysComboEnd
#1
melanke
closed
11 years ago
0