issues
search
mgerdes
/
Battlecode2015
Battlecode2015
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Broadcast Terrain Tiles Faster
#26
gopenshaw
closed
9 years ago
1
Mining ore and miner count
#25
gopenshaw
opened
9 years ago
0
Early map analysis
#24
gopenshaw
closed
9 years ago
1
Launcher Micro
#23
gopenshaw
closed
9 years ago
1
BFS navigation
#22
gopenshaw
closed
9 years ago
2
Drone swarm micro
#21
gopenshaw
closed
9 years ago
1
Towers broadcast distress signals
#20
gopenshaw
closed
9 years ago
1
Early game soldier defense
#19
gopenshaw
closed
9 years ago
0
Selecting tower to attack
#18
gopenshaw
opened
9 years ago
1
Beavers can block passages or block itself in
#17
gopenshaw
opened
9 years ago
0
Miners form a solid wall and block units
#16
gopenshaw
closed
9 years ago
1
Maps with 1 width tunnels will kill us
#15
gopenshaw
closed
9 years ago
2
Tactics are too rigid
#14
gopenshaw
closed
9 years ago
1
Drones need to "sweep" map and pester enemies
#13
gopenshaw
closed
9 years ago
2
Add attack logic to miners
#12
gopenshaw
closed
9 years ago
0
When radius is large, drones are jumping into battle too soon
#11
gopenshaw
closed
9 years ago
1
Handwashing station logic
#10
gopenshaw
opened
9 years ago
0
Drone micro
#9
gopenshaw
closed
9 years ago
1
HQ uses awesome splash
#8
gopenshaw
closed
9 years ago
2
Circle nav going to places off map - Calculate map size?
#7
gopenshaw
closed
9 years ago
1
"safe" Bug is taking me within range of enemy HQ
#6
gopenshaw
closed
9 years ago
3
Bug vs. SafeBug
#5
gopenshaw
closed
9 years ago
1
Miners/Beavers work within a radius
#4
gopenshaw
closed
9 years ago
1
Bug Navigation
#3
mgerdes
closed
9 years ago
4
Lots many classes
#2
mgerdes
closed
9 years ago
1
Build dependencies
#1
mgerdes
closed
9 years ago
3