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michaeleggers
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Bayernstein
Game/Engine code for project Bayernstein
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feat: in-game console
#24
Cameramorphic
opened
6 days ago
0
feat: lightmapper
#23
hm-de-paoli
closed
4 days ago
4
feat: combine player entity with model
#22
benekoehler
closed
5 days ago
0
feat: lightmap integration
#21
michaeleggers
opened
1 week ago
1
Texture world geometry
#20
michaeleggers
opened
1 week ago
0
Integrate Lightmaps into Game
#19
michaeleggers
opened
1 week ago
1
Basic Radiosity Lightmapper
#18
hm-de-paoli
opened
1 week ago
0
feat: combine the rendering and the player base entity
#17
benekoehler
closed
1 week ago
2
feat: 2d screenspace rendering
#16
michaeleggers
closed
1 week ago
2
Basic enemy AI
#15
benekoehler
opened
2 weeks ago
0
feat: base game entity, state machines and messaging system
#14
benekoehler
closed
1 week ago
3
basic linting
#13
benekoehler
opened
2 weeks ago
3
fix: Windows build
#12
michaeleggers
closed
2 weeks ago
1
Windows build
#11
michaeleggers
closed
2 weeks ago
0
feat: add github actions to build
#10
benekoehler
closed
1 week ago
0
feat: ci
#9
benekoehler
closed
2 weeks ago
0
Parse point/brush entities from .MAP file
#8
michaeleggers
closed
2 weeks ago
1
feat: basic linting and building in ci
#7
benekoehler
closed
2 weeks ago
4
Setup CI/CD pipeline
#6
Cameramorphic
closed
2 weeks ago
1
Setup formatting/linting rules
#5
Cameramorphic
opened
2 weeks ago
0
add github actions to build and lint
#4
benekoehler
closed
1 week ago
1
chore: automatic linting and formating
#3
benekoehler
closed
2 weeks ago
3
Add in-game console
#2
Cameramorphic
opened
3 weeks ago
0
Add 2D screenspace rendering
#1
Cameramorphic
closed
1 week ago
0