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DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
MIT License
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Fix EnqueueMakeResident not using the same parameters as MakeResident
#785
bdumesnil
closed
2 years ago
0
d3dx12Residency.h : EnqueueMakeResident called multiple times on the same resource
#784
bdumesnil
closed
2 years ago
2
Update README.md: Adjust "Related Links"
#783
lucoiso
closed
2 years ago
0
Are d3d12SDKLayers.dll symbols available?
#781
ms-RistoRK
closed
2 years ago
3
Fix std::vector usage that assumes no reallocation
#777
agrewal-nv
closed
2 years ago
2
Fix recognition of WM_QUIT
#776
jmsaunde
closed
2 years ago
1
D3D12nBodyGravity debug layer error
#768
sfreed141
opened
2 years ago
0
[MiniEngine] Fixed issue for HDR output path
#760
SuperWangKai
closed
2 years ago
3
fix crash in the ray tracing miniengine example on a case where one h…
#757
kingofthebongo2008
closed
2 years ago
2
Fix for : error C2248: 'Microsoft::WRL::ComPtr<ID3D12GraphicsCommandL…
#756
kingofthebongo2008
closed
2 years ago
2
Viewport corruption with AMD Radeon on window resize
#754
jseward
opened
2 years ago
1
Creating and using array of ComPtr objects
#753
DTL2020
closed
2 years ago
1
[D3D12RaytracingProceduralGeometry] failed to run
#752
proton991
opened
2 years ago
5
Sporadic crashes in MiniEngine caused by bug in code
#751
assafpagi
opened
2 years ago
0
[MiniEngine] UI broken for scaled PreparePresentHDR code path
#750
SuperWangKai
closed
2 years ago
1
[MiniEngine] No light in glTF mode
#749
MacGeorges
opened
2 years ago
6
Direct3D 12 Motion Estimation (sample ?)
#748
DTL2020
opened
2 years ago
2
XBox support for MiniEngine.
#747
jj-steele
closed
2 years ago
1
[Question] A problem in rendering normal image by MiniEngine
#746
fangtiancheng
opened
2 years ago
1
Why is D3D_FEATURE_LEVEL_11_0 set in the DX12 samples?
#745
NTimmons
closed
2 years ago
1
[MiniEngine] Remote desktop makes mouse move and camera rotation too fast
#744
SuperWangKai
opened
2 years ago
1
[Question] Is there a plan for creating D3D12 Video decoding sample?
#743
michal-z
closed
3 years ago
1
[question] Can you post your DXC.EXE command for Raytracing.hlsl to Raytracing.hlsl.h
#742
cpyburn
closed
1 year ago
3
[Question] Is it possible extending the ray tracing or variable rate shading to multi-GPU setup?
#741
bipul-mohanto
opened
3 years ago
1
Makes NVidia Card Default in Ambient Occlusion example.
#740
BrennerLittle
closed
3 years ago
4
D3D12RaytracingRealTimeDenoisedAmbientOcclusion Does not work on systems like laptops with multiple graphics adapters.
#739
BrennerLittle
closed
3 years ago
2
Geometry limit
#738
hjmin26
closed
3 years ago
1
Pix cannot attach to D3D12RaytracingRealTimeDenoisedAmbientOcclusion.exe
#737
cpyburn
closed
3 years ago
1
Gather min/max data in a clearer way.
#735
zznewclear13
closed
3 years ago
0
[Question] Depth of field in MiniEngine
#734
zznewclear13
closed
3 years ago
2
TemporalAA still called when disabled
#732
SuperWangKai
opened
3 years ago
0
Vendor ID Issue
#731
SuperWangKai
closed
3 years ago
2
Update samples with latest changes in OS repo
#730
austinkinross
closed
3 years ago
3
m_PSO does not get initialized when creating a new PSO object.
#729
TheRaddestBro
closed
3 years ago
0
Path too long error when extracting samples
#728
Gavin-Williams
closed
3 years ago
5
[Bug] Fixing a bit of uninitialized data in the DynamicDescriptorHeap class.
#727
TheRaddestBro
closed
3 years ago
1
Update README.md with link to DX Landing Page
#726
JacquesvanRhynMSFT
closed
3 years ago
0
Update readme.md with link to DX Landing Page
#725
JacquesvanRhynMSFT
closed
3 years ago
0
Update readme with link to DX Landing Page
#724
JacquesvanRhynMSFT
closed
3 years ago
0
Convert UWP samples to use C++/WinRT instead of C++/CX
#723
Gavin-Williams
opened
3 years ago
7
DXC Erroring in RealTimeDenoisedAmbientOcclusion Sample
#722
Nolram12345
closed
3 years ago
17
Can you provide an example of using DirectX2D rendering to demonstrate Richedit (ITexthost) and APNG file
#720
williamlzw
closed
3 years ago
3
Parameter error when I createstateobject
#719
Recope
closed
3 years ago
6
Small Resource placement alignment validation error
#718
nyorain
closed
1 year ago
3
set SetEnableGPUBasedValidation to true in raytracing samples causes the program to produce nothing.
#717
jamornsriwasansak
opened
3 years ago
0
ModelViewer Debug builds emit new debug layer errors with D3D12 Agility SDK or on Windows Insider builds
#716
austinkinross
closed
6 months ago
5
How to successfully set SetHDRMetaData with Dx11
#715
AlbertDuyujie
closed
3 years ago
1
Build Failure
#714
kyamant
closed
3 years ago
1
fix(docs): corrects typo in project documentation
#713
plan-do-break-fix
closed
3 years ago
0
MiniEngine CommandSignature ByteStride doesn't take struct alignment into account
#712
vulkan101
opened
3 years ago
0
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