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mikepound
/
opencubes
A community improved version of the polycubes project!
MIT License
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the solution is:
#54
mosi-sol
opened
7 months ago
0
My rotationally invariant hashcode solution. Hash Collision Rate of 0.234% at N = 13.
#53
BenjaminFausett
opened
11 months ago
0
Enumerating 3d and 4d rotations at the same time
#52
pbj4
opened
1 year ago
8
Polyominoes
#51
Wagyx
opened
1 year ago
0
C solver with new dictionary key generation method
#50
tomestopen
opened
1 year ago
0
No hash table with less performance penalty
#49
snowmanam2
opened
1 year ago
9
OpenCubes file formats
#48
JATothrim
opened
1 year ago
1
Python opti
#47
Wagyx
opened
1 year ago
0
Cuboids
#46
Wagyx
opened
1 year ago
1
Reducing rotations based on bounding box constraint
#45
rubaiate
opened
1 year ago
2
C++ | newCache v2
#44
JATothrim
opened
1 year ago
4
Hierarchical pcube representation
#43
JATothrim
opened
1 year ago
6
Making a distributed system, n=18 and beyond
#42
NailLegProcessorDivide
opened
1 year ago
13
Javascript Online Viewer
#41
Wagyx
opened
1 year ago
6
Add a little text regarding the license to the README
#40
datdenkikniet
opened
1 year ago
0
More buffers
#39
datdenkikniet
closed
1 year ago
8
C++ | fix split cache files
#38
JATothrim
closed
1 year ago
0
Chat-GPT's Solution To A Unique Hashset Key For Each Shape (Regardless of Reflection & Rotation)
#37
miranamer
opened
1 year ago
0
Idea: New way to encode shapes?
#36
CallMeHein
closed
6 days ago
1
Rust version: more cleanup
#35
datdenkikniet
closed
1 year ago
1
refactor polycube_reps and rotations
#34
NailLegProcessorDivide
opened
1 year ago
10
Licence for opencubes
#33
NailLegProcessorDivide
closed
1 year ago
9
Rework hash checking.
#32
emsy
opened
1 year ago
1
Add some traits to the rust version
#31
datdenkikniet
closed
1 year ago
12
Javascript implementation (new cube encoding)
#30
presseyt
opened
1 year ago
1
Shape encoding
#29
bossstein
opened
1 year ago
0
skip global hashtable (N=15 in 5h13)
#28
NailLegProcessorDivide
closed
1 year ago
23
Solution where memory usage isn't an issue
#27
dzamlo
opened
1 year ago
19
C++ | Splitting work by output shape
#26
nsch0e
closed
1 year ago
15
Rotation invariant representation for 2D shapes
#25
Spacha
opened
1 year ago
3
Rust disk-only computation test
#24
datdenkikniet
closed
1 year ago
6
pcube file format discussion
#23
datdenkikniet
closed
1 year ago
4
Rust implementation's "canonical" isn't "pcube canonical"
#22
datdenkikniet
closed
1 year ago
2
Rust version: slight improvements to naive implementation
#21
datdenkikniet
closed
1 year ago
3
Optimize Rotations::rotate() more
#20
JATothrim
closed
1 year ago
22
C++ CMakeLists.txt refactor
#19
JATothrim
closed
1 year ago
4
more performant rust implementations.
#18
NailLegProcessorDivide
closed
1 year ago
12
Add Python Support for .pcube file format
#17
bertie2
closed
1 year ago
0
On the use of sparse Matrices
#16
Recouer
closed
1 year ago
6
Yet another Rust version. n=13 in 7mins.
#15
NailLegProcessorDivide
closed
1 year ago
0
Kevin Gong's methodology?
#14
dandongus
closed
1 year ago
1
Another rust implementation
#13
datdenkikniet
closed
1 year ago
15
Representation and orientation by prime products
#12
erik-mansson
opened
1 year ago
0
No hash table needed
#11
presseyt
opened
1 year ago
0
Suggestion for cannonical representation
#10
BartTerpstra
opened
1 year ago
15
Rotation is a significant factor in runtime
#9
ana-096
opened
1 year ago
16
Standard cube format.
#8
bertie2
opened
1 year ago
9
C++ implementation
#7
nsch0e
closed
1 year ago
29
Rust implementation
#6
Jantje19
closed
1 year ago
0
Optimizations from guy that did n=16
#5
joulebit
opened
1 year ago
6
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