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mkrebser
/
GPUInstance
Instancing & Animation library for Unity3D
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Can I update skinnedMesh.mesh.props_color32 in runtime?
#22
kaisunc
opened
2 weeks ago
1
SetAnimation state start time seems to be reusuing previous state progress time/percentage.
#21
kaisunc
closed
1 month ago
0
not fit for non-human bones baking, such as tetrapoda, spider or any other animal
#20
setsuodu
opened
3 months ago
1
WebGL Build Error
#19
MohammadMDSA
closed
5 months ago
2
URP Support
#18
Bigcodersplanet
opened
7 months ago
0
How to bake and play a Transform-Animation
#17
gostan99
closed
9 months ago
0
Packaging iOS to draw real-time point cloud will report an error,How to solve this problem?
#16
myningall
closed
5 months ago
1
"Tried to parent a child to an unitialized parent" error on a parent that's already been initialized multiple frames ago.
#15
projectBreakableAccAPI
closed
11 months ago
3
Not an issue - Amazing Project! Would love to have a URP version, even payed!
#14
giantgrey
opened
11 months ago
9
How do textured instances work? Is there a better way to reparent instances in batches?
#13
projectBreakableAccAPI
closed
11 months ago
8
Appending Position is 1 frame late?
#12
projectBreakableAccAPI
closed
11 months ago
5
Diffirent Shader
#11
mmciftciler
closed
1 year ago
1
Changing the Layer of Instances?
#10
projectBreakableAccAPI
closed
1 year ago
1
Changing render distance of instances
#9
projectBreakableAccAPI
closed
1 year ago
6
Edit2: Getting instance's position in shadowmap for uniform shading shader
#8
projectBreakableAccAPI
closed
1 year ago
5
Help with positioning
#7
MRfantastic3DGamer
closed
1 year ago
7
Univeral Render Pipeline support
#6
brombs
closed
1 year ago
1
High GPU Usage for Culling?
#5
najak3d
closed
1 year ago
10
Camera Controls Wonky (always rotating with mouse)
#4
najak3d
closed
1 year ago
1
This Project is the Bomb! Thank you!
#3
najak3d
closed
1 year ago
10
Enabling/Disabling Animations For Certain Bones
#2
CybeRockStudio
closed
2 years ago
6
Android Doesn't Work At All
#1
hsnzkg
closed
2 years ago
2