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mreinstein
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cobalt
WebGpu 2D renderer
MIT License
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primitives: add rotation parameter to box() function
#16
mreinstein
closed
3 months ago
1
primitives: add rotation parameter to filledBox() function
#15
mreinstein
closed
3 months ago
0
displacement shader triangle edges are too abrupt
#14
mreinstein
opened
3 months ago
0
can't fill primitives as blue
#13
mreinstein
opened
3 months ago
0
provide an example using SDL + webgpu
#12
mreinstein
closed
4 months ago
0
publish as npm module?
#11
mreinstein
opened
4 months ago
1
Graphics primitives
#10
mreinstein
closed
4 months ago
0
make examples smaller and independent
#9
mreinstein
closed
4 months ago
0
fullscreen quad vs fullscreen triangle
#8
jeremy-coleman
opened
8 months ago
4
The docs are totally wrong.
#7
mreinstein
closed
9 months ago
1
Node graph refactor. fixes #3
#6
mreinstein
closed
9 months ago
0
consider a gui for the render graph
#5
mreinstein
opened
9 months ago
1
bloom gets extra bright when effect is at any viewport edge
#4
mreinstein
opened
9 months ago
0
render graph for highly configurable render pipelines
#3
mreinstein
closed
9 months ago
1
primitive drawing (lines, boxes, ellipses)
#2
mreinstein
closed
4 months ago
0
replace gl-matrix with wgpu-matrix
#1
mreinstein
closed
9 months ago
1