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mrk-its
/
bevy_webgl2
WebGL2 renderer plugin for Bevy game engine
MIT License
172
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46
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Conflict with last bevy
#59
devinterx
opened
1 year ago
1
wasm target
#58
dmitrykolesnikovich
closed
2 years ago
0
WebGL 1
#57
dekuraan
closed
2 years ago
1
repo does not compile anymore
#56
SylvestreG
closed
2 years ago
1
Docs.rs broken
#55
samcarey
opened
3 years ago
0
Problem with version 0.5.0
#54
elmajime
opened
3 years ago
1
Opengl native
#53
bekraoui
closed
3 years ago
2
Remove explicit 'main' branch from bevy dependency
#52
jrobsonchase
closed
3 years ago
0
Colors rendered differently compared to bevy default renderer
#51
rsk700
opened
3 years ago
0
Text doesn't work if bevy is started within an async function
#50
johanhelsing
opened
3 years ago
0
Make a branch that supports bevy main
#49
johanhelsing
opened
3 years ago
1
Panic in setup_vao (parking not supported) when using meshes without index arrays
#48
johanhelsing
opened
3 years ago
0
Fix building with latest Bevy
#47
billyb2
closed
3 years ago
6
Failed to select a version for 'wasm-bindgen'
#46
The-DevBlog
opened
3 years ago
2
Desktop GL Support Through Glow
#45
zicklag
opened
3 years ago
0
update `winit` to `0.25.0`
#44
greenfox1505
closed
3 years ago
1
sprite sheets don't work on macOS browsers
#43
gzzo
opened
3 years ago
4
Latest Winit Version Breaks bevy_webgl2
#42
billyb2
closed
3 years ago
2
Bump winit to v0.25
#41
gcoakes
closed
3 years ago
4
Latest Bevy Dev Commit Doesn't Build w. bevy_webgl2
#40
billyb2
closed
3 years ago
5
GLTF objects are sometimes all blue or colored red
#39
lights0123
opened
3 years ago
7
Fix double binding
#38
rparrett
closed
3 years ago
0
Add support for bevy_prototype_lyon shaders
#37
alyti
closed
3 years ago
2
fixing some texture formats
#36
mockersf
closed
3 years ago
0
Can we let the wasm-bindgen dependency float a bit?
#35
johnpmayer
opened
3 years ago
1
Panic on Firefox
#34
intendednull
closed
3 years ago
10
Make release for bevy 0.5
#33
edisno
closed
3 years ago
0
iOS is not supported
#32
madil4
opened
3 years ago
2
Update for bevy ecs v2
#31
rparrett
closed
3 years ago
9
joystick configuration
#30
mrk-its
closed
3 years ago
0
vsync
#29
mrk-its
closed
3 years ago
0
Implement settings / configuration
#28
mrk-its
closed
3 years ago
0
README example failed
#27
brianbruggeman
closed
3 years ago
2
WebAssembly crashing when loading mesh from loaded texture
#26
chaoticgood1
opened
3 years ago
3
Text is wavier than expected
#25
rparrett
opened
3 years ago
0
Update for bevy master
#24
rparrett
closed
3 years ago
18
Build fails with recent bevy master
#23
rparrett
closed
3 years ago
0
Disable scissor test at the beginning of a render pass
#22
mvlabat
closed
3 years ago
1
Shader compilation panics
#21
zaszi
closed
3 years ago
7
sprite_sheet example broken on Firefox
#20
willmcpherson2
opened
3 years ago
1
Exclude extraneous files from packaging
#19
mvlabat
closed
3 years ago
3
Add scissors support, fix indexed drawing
#18
mvlabat
closed
3 years ago
2
Breakout example: ball disappeared from the game.
#17
ubill
closed
3 years ago
6
Update README.md
#16
aevyrie
closed
3 years ago
1
text_debug + Robbo example bugged in Firefox
#15
tigregalis
opened
3 years ago
2
White Screen Panic on Safari 14.0.1 iOS 14.2.1
#14
indiv0
closed
3 years ago
2
update viewport size for scale
#13
mockersf
closed
3 years ago
0
update for bevy
#12
mockersf
closed
3 years ago
0
update for new bevy reflect and time change
#11
mockersf
closed
3 years ago
1
Control canvas window size by rust code ?
#10
starccy
closed
3 years ago
5
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