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mrwonko
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Blender-Jedi-Academy-Tools
Blender Importer and Exporter for the Ghoul2 model/animation format (.gla/.glm) by Raven Software, created with Jedi Knight: Jedi Academy in mind.
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Incomplete animation import for the howler tongue animation
#71
MoritzJT
opened
7 hours ago
0
Fix remaining importers and exporters
#70
SomaZ
opened
5 days ago
0
Ghoul2 importer updates
#69
SomaZ
opened
1 week ago
0
GLM exporter updates
#68
SomaZ
opened
1 week ago
0
Mesh Export fails on calc_normals_split attribute missing. | Blender 4.2
#67
MoritzJT
closed
1 week ago
4
warn about missing l_hand/r_hand on humanoid
#66
mrwonko
opened
3 months ago
0
explain basepath better
#65
mrwonko
opened
3 months ago
0
outdated tutorial links to cagelight port
#64
mrwonko
closed
3 days ago
1
are Doom 3 .ase files supported?
#63
SphinxRa40
opened
3 months ago
2
Check for duplicate surface names
#62
mrwonko
opened
3 months ago
1
Users still manage to produce broken UV maps in new and unexpected ways
#61
mrwonko
closed
4 months ago
0
import multiple glas?
#60
mrwonko
opened
4 months ago
0
Bump up minimum required Blender version
#59
mrwonko
closed
4 months ago
0
Index error in vertex group lookup on export
#58
mrwonko
opened
5 months ago
0
Warn about tag name mismatch
#57
mrwonko
opened
5 months ago
0
Try `bpy.context.view_layer.update()`
#56
mrwonko
opened
5 months ago
2
Avoid scene frame changing
#55
mrwonko
opened
5 months ago
0
Rancor rhand_tag_bone misplaced
#54
mrwonko
closed
4 months ago
2
export menu / custom layout / improve path selection
#53
mrwonko
opened
5 months ago
2
glm exports current animation as base pose
#52
mrwonko
opened
5 months ago
0
Make .gla extension handling more uniform
#51
mrwonko
closed
4 months ago
2
overwrites without warning
#50
mrwonko
opened
5 months ago
0
add unit tests
#49
mrwonko
opened
5 months ago
0
Document/improve multi-skeleton workflow
#48
mrwonko
opened
5 months ago
0
breaking changes in Blender 4.1
#47
mrwonko
closed
5 months ago
1
support customizable models
#46
mrwonko
opened
6 months ago
0
incompatible with Blender 4.0
#45
mrwonko
closed
5 months ago
1
Improve animations.cfg export
#44
mrwonko
opened
8 months ago
0
use new import lib
#43
mrwonko
closed
5 months ago
1
Type Annotations
#42
mrwonko
closed
5 months ago
1
nightly release has outdated source code
#41
mrwonko
closed
11 months ago
2
Triangulate on export
#40
mrwonko
opened
1 year ago
1
Import GLA taking very long time
#39
DANIEL120321
opened
1 year ago
3
confusing error when vertices not weighted properly
#38
mrwonko
opened
1 year ago
0
Allow export with missing weights?
#37
mrwonko
opened
1 year ago
0
.g2skin support?
#36
mrwonko
opened
1 year ago
1
Name armature modifiers accordingly
#35
mrwonko
closed
11 months ago
0
tag check should use g2 flag
#34
mrwonko
closed
4 months ago
1
better basepath guessing for SoF2
#33
mrwonko
opened
1 year ago
0
users accidentally export without bones
#32
mrwonko
opened
1 year ago
0
Operator for creating g2 properties
#31
mrwonko
opened
1 year ago
0
document example settings for different use cases
#30
mrwonko
opened
1 year ago
0
better error for failure to resolve gla
#29
mrwonko
opened
1 year ago
0
Add base fallback
#28
mrwonko
opened
1 year ago
0
Make it easier to combine JK2 and JA models
#27
mrwonko
opened
1 year ago
0
detect duplicate surfaces
#26
mrwonko
closed
11 months ago
1
Document dismemberment requirements
#25
mrwonko
opened
1 year ago
1
delay file writing until after encoding
#24
mrwonko
opened
1 year ago
1
Detached Parts in animation (In-Game/ModView)
#23
Droidy365
opened
1 year ago
0
test all file formats on latest Blender
#22
mrwonko
opened
2 years ago
3
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