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murl-digital
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aurora
The prettiest lights north of the Equator
GNU Lesser General Public License v2.1
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Potions effect
#49
vlams1
closed
2 years ago
0
Particles effect
#48
vlams1
closed
2 years ago
0
OSC Transport Module
#47
vlams1
closed
2 years ago
0
Rewrite distributors rework
#46
vlams1
closed
2 years ago
0
Various bug fixes and enhancements™
#45
kfitzgerald
closed
2 years ago
0
Agents + Effects
#44
murl-digital
closed
2 years ago
0
Project Restructure
#43
kfitzgerald
closed
2 years ago
0
[Aurora-Core] Agent Events
#42
kfitzgerald
opened
2 years ago
1
Restructure
#41
vlams1
closed
2 years ago
0
Establish chat color and formatting rules for command responses
#40
murl-digital
opened
2 years ago
0
Ensure commands have proper permissions
#39
murl-digital
opened
2 years ago
0
V1 of regions system
#38
vlams1
closed
2 years ago
0
Create better point system
#37
murl-digital
opened
2 years ago
0
Design and implement effect management API
#36
murl-digital
closed
2 years ago
1
Create Region System
#35
murl-digital
closed
2 years ago
0
1.1.4
#34
murl-digital
closed
3 years ago
0
lightning effect doesn't start
#33
murl-digital
closed
3 years ago
1
the lasers can glow apparently
#32
murl-digital
opened
3 years ago
0
Make dragons face random direction
#31
Eynorey
opened
3 years ago
0
Dragon restart errors out
#30
Eynorey
closed
3 years ago
2
Timeshift ramp up/down speed
#29
Eynorey
opened
4 years ago
0
new laser targeting behavior, lightning strikes, and more!
#28
murl-digital
closed
4 years ago
0
stopType endpoints
#27
murl-digital
closed
4 years ago
1
version 1.1.3
#26
murl-digital
closed
4 years ago
0
dragon effect no longer spawns the dragon
#25
murl-digital
closed
4 years ago
1
lightning strike
#24
murl-digital
closed
4 years ago
0
stopType endpoint
#23
murl-digital
closed
4 years ago
0
levitation (maybe also other potion effects?) doesn't consider amplifier
#22
Eynorey
closed
4 years ago
0
Glow Colors
#21
murl-digital
opened
4 years ago
0
Bossbar does not persist anymore when players switch servers
#20
Eynorey
closed
4 years ago
1
Player-tracking guardian lazers are broken with Tuinity
#19
Eynorey
closed
4 years ago
1
multi-thread applying potion effects to people
#18
Eynorey
closed
4 years ago
1
is there any way to prevent "ghost guardian beams"?
#17
Eynorey
closed
4 years ago
1
titles + subtitles?
#16
Eynorey
closed
4 years ago
1
add support for running a console command
#15
Eynorey
closed
4 years ago
0
IDEA: specify second point for dragon to face
#14
Eynorey
opened
4 years ago
0
IDEA: end gateway beams
#13
Eynorey
opened
4 years ago
0
help i rewrote the entire god damn http server
#12
murl-digital
closed
4 years ago
0
Beacon Beams
#11
murl-digital
opened
4 years ago
0
Instanceof on restarts aren't working as intended
#10
murl-digital
closed
4 years ago
0
Lasers are stuck if toggled too quickly
#8
murl-digital
closed
4 years ago
1
Global Potion Effect should be applied when underwater
#7
murl-digital
closed
4 years ago
1
Dragon Effect isn't static in water
#6
murl-digital
opened
4 years ago
1
1.1.0 - lets hope this doesnt break
#5
murl-digital
closed
4 years ago
0
lasers
#4
murl-digital
closed
4 years ago
0
We're almost done! :D
#3
murl-digital
closed
4 years ago
0
dang more effects?
#2
murl-digital
closed
4 years ago
0
foundational work
#1
murl-digital
closed
4 years ago
0