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n8hopp
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mageburn
Project 3 for Video Game Design at the University of Portland
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Boss follows player instead of hitting during start of second phase
#100
clarkm25
closed
1 month ago
0
upped wave difficulty
#99
PennyS8
closed
1 month ago
0
Chicken Should Be Fixed
#98
n8hopp
closed
1 month ago
0
Cleanup and organizing
#97
n8hopp
closed
1 month ago
0
Leaderboard
#96
n8hopp
closed
3 weeks ago
4
update to godot 4.3
#95
PennyS8
closed
1 month ago
0
Update README.md
#94
clarkm25
closed
1 month ago
0
Create README.md
#93
clarkm25
closed
1 month ago
0
ArcherHitsHard
#92
arcangel25
closed
1 month ago
0
edit num of enemy types
#91
PennyS8
closed
1 month ago
1
Chicken at 100hp and spawn at 3min
#90
HarryThVu
closed
1 month ago
0
xp bug on reset fixed
#89
PennyS8
closed
1 month ago
0
Negative Con Won't Punish
#88
arcangel25
closed
1 month ago
0
TODO: Give boss more health
#87
clarkm25
closed
1 month ago
0
fixed congrats screen when skeleton dies
#86
PennyS8
closed
1 month ago
0
BUG: Boss dead screen will appear on every single kill
#85
clarkm25
closed
1 month ago
0
BUG: EXP bar starts at halfway when respawning and continues with EXP needed of whatever level player died on
#84
clarkm25
closed
1 month ago
0
REACH: Leaderboard
#83
n8hopp
closed
3 weeks ago
0
Crashes and dead skeleton attack fixed
#82
n8hopp
closed
1 month ago
1
Screen appears when you slay dragon
#81
arcangel25
closed
1 month ago
0
BUG: Game crashes when player stands next to Dragon while in tantrum phase
#80
clarkm25
closed
1 month ago
0
Refined enemy waves
#79
PennyS8
closed
1 month ago
0
Updated Z index
#78
arcangel25
closed
1 month ago
0
BUG: Player can take damage from skeleton body
#77
arcangel25
closed
1 month ago
0
Lots of stuff with levelling and stats
#76
n8hopp
closed
1 month ago
0
Fixed issue where slimes dying in bear trap would crash game
#75
clarkm25
closed
1 month ago
0
SOUND EFFECTS ADDED!
#74
n8hopp
closed
1 month ago
0
TODO: Add custom stat amounts for Paladin and Archer
#73
clarkm25
closed
1 month ago
0
TODO: Hover tool tips for each of the Player stats
#72
clarkm25
closed
1 month ago
0
REACH: Implement crit system for attacks
#71
clarkm25
closed
1 month ago
0
TODO: Add extra scaling for each character stats
#70
clarkm25
closed
1 month ago
1
TODO: Fix enemy health / remove the testing damage which is set to 1
#69
clarkm25
closed
1 month ago
1
3rd abilites working properly
#68
clarkm25
closed
1 month ago
1
Boar enemy fixed and in
#67
HarryThVu
closed
1 month ago
3
Increased z value for player
#66
arcangel25
closed
1 month ago
0
BUG: Damage numbers not displaying correctly (or health not being set correctly)
#65
clarkm25
closed
1 month ago
2
fixed enemy spawning off the map bug
#64
PennyS8
closed
1 month ago
0
TODO: Make it so bodies despawn eventually as we don't want hundreds of bodies on the field
#63
clarkm25
closed
1 month ago
0
BUG: Player appears under the skeleton and slime dead bodies
#62
clarkm25
closed
1 month ago
1
Basic Nux Mode implemented
#61
clarkm25
closed
1 month ago
3
BUG: Dragon comes back to life when player walks over dead body
#60
clarkm25
closed
1 month ago
1
TODO: Enemies spawn in water
#59
arcangel25
closed
1 month ago
0
Slime fixes
#58
n8hopp
closed
1 month ago
0
When Attacked the charater flashes red
#57
HarryThVu
closed
1 month ago
0
Game scene improvements
#56
PennyS8
closed
1 month ago
0
On Death there is a delay to see the character death animation before…
#55
HarryThVu
closed
1 month ago
0
Damage numbers
#54
n8hopp
closed
1 month ago
0
TODO: Add boss defeated screen and a way to continue playing after
#53
clarkm25
closed
1 month ago
1
Nux mode UI
#52
arcangel25
closed
1 month ago
0
REACH: Fix the ability icon starting off with darkened cooldown effect on bottom half of icon
#51
clarkm25
closed
1 month ago
2
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