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n8hopp
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mageburn
Project 3 for Video Game Design at the University of Portland
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TODO: Add timer on death screen to let Player's death animation play
#50
clarkm25
closed
1 month ago
2
TODO: Add 3rd enemy type
#49
clarkm25
closed
1 month ago
0
BUG: Player can sit in slime and not get hit
#48
clarkm25
closed
1 month ago
1
TODO: Delete unnecessary scenes / code
#47
clarkm25
closed
1 month ago
0
TODO: Add Nux Mode
#46
clarkm25
closed
1 month ago
2
TODO: Proper difficulty / wave scaling, possibly with hard-set enemies for specific times
#45
clarkm25
closed
1 month ago
0
TODO: Add cooldowns on Archer abilities
#44
clarkm25
closed
1 month ago
1
TODO: Add Dragon to the EnemyManager
#43
clarkm25
closed
1 month ago
0
TODO: Bear trap slow down not implemented
#42
clarkm25
closed
1 month ago
0
BUG: Dead slimes might still be able to attack player
#41
n8hopp
closed
1 month ago
1
BUG: Slime bodies have collisions
#40
n8hopp
closed
1 month ago
0
TODO: Music & Sound FX
#39
n8hopp
closed
1 month ago
0
TODO: Player flash when take damage (or some other indicator)
#38
n8hopp
closed
1 month ago
2
TODO: Damage numbers
#37
n8hopp
closed
1 month ago
0
TODO: Player Health Addition numbers
#36
n8hopp
closed
1 month ago
2
Ability UI & ability scaling
#35
n8hopp
closed
1 month ago
0
Paladin and Archer Scaling
#34
n8hopp
closed
1 month ago
0
Locking abilities
#33
n8hopp
closed
1 month ago
0
Fixed issue where dragon wasn't added to scene
#32
clarkm25
closed
1 month ago
0
Archer trap showing up now as well as other bug fixes
#31
clarkm25
closed
1 month ago
0
DRAGON IMPLEMENTATION
#30
n8hopp
closed
1 month ago
1
Exp pickup fix
#29
clarkm25
closed
1 month ago
0
REACH: Projectile attack sprite placement
#28
clarkm25
closed
3 weeks ago
0
Archer bear trap not showing up
#27
clarkm25
closed
1 month ago
0
EXP pick up
#26
clarkm25
closed
1 month ago
0
Updating boss chicken with newer enemy stuff
#25
n8hopp
closed
1 month ago
0
Added Player Script to remove duplicated code from characters.
#24
clarkm25
closed
1 month ago
0
Update bosschicken with up-to-date main
#23
n8hopp
closed
1 month ago
0
skelly collision shape bug
#22
PennyS8
closed
1 month ago
0
Slime enemy
#21
PennyS8
closed
1 month ago
0
Refined TextureBars
#20
arcangel25
closed
1 month ago
0
Some various pre-milestone bugfixes
#19
n8hopp
closed
2 months ago
0
Completed Paladin game loop
#18
PennyS8
closed
2 months ago
0
Softbody collisions
#17
n8hopp
closed
2 months ago
0
XPBar_Branch
#16
HarryThVu
closed
2 months ago
0
Stopped taking damage at one point after levelup in main scene with paladin
#15
n8hopp
closed
2 months ago
1
Player health
#14
arcangel25
closed
2 months ago
0
Player take damage
#13
n8hopp
closed
2 months ago
0
Player take damage
#12
clarkm25
closed
2 months ago
0
Hell Mode complete
#11
PennyS8
closed
2 months ago
0
Connecting all of the different screens(start to select, death to try…
#10
HarryThVu
closed
2 months ago
0
Levelling mechanics
#9
n8hopp
closed
2 months ago
0
Start to Level
#8
arcangel25
closed
2 months ago
0
Paladin Extra Attacks
#7
clarkm25
closed
2 months ago
0
Basic Splash Screens
#6
arcangel25
closed
2 months ago
0
Cleanup of charged shot as well as bear trap
#5
clarkm25
closed
2 months ago
0
Skeletons drop xp
#4
PennyS8
closed
2 months ago
0
xp_orbs
#3
PennyS8
closed
2 months ago
0
Creates Archer character with extremely basic attacks. Add test level…
#2
clarkm25
closed
2 months ago
1
Level up
#1
n8hopp
closed
2 months ago
0
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