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nickworonekin
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puyotools
Puyo Tools is a collection of tools and libraries used to access the contents of various game files. Although it was initially built to handle files used in Puyo Puyo games, it can handle files used in other games as well.
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Bump SixLabors.ImageSharp from 3.1.3 to 3.1.4 in /src/PuyoTools.Core
#48
dependabot[bot]
opened
5 months ago
0
Bump SixLabors.ImageSharp from 3.0.2 to 3.1.3 in /src/PuyoTools.Core
#47
dependabot[bot]
closed
6 months ago
0
CNX compression fixed
#46
knight0fdragon
closed
6 months ago
0
Recompress files
#45
user18081972
opened
1 year ago
3
Implement writer for Sonic Unleashed one archives
#44
tge-was-taken
closed
1 year ago
0
CLI enhancements about texture handling
#43
52871299hzy
opened
1 year ago
1
Rare rectangular 4bpp-palletized PVR texture
#42
IlDucci
closed
2 years ago
2
Index out of range when decoding some textures
#41
piotrek1234
closed
2 years ago
2
Unleashed .ONZ Files
#40
verygladen
opened
2 years ago
3
Adding XVR support (from Sonic Riders Xbox/PC)
#39
Damin72
opened
2 years ago
0
Can't extract fever 2(ds).tex files
#38
Icantthinkofanybetterusername
opened
2 years ago
0
Add support for Sonic Riders: Zero Gravity
#37
DatTaiwanGuy
opened
3 years ago
1
Riders PS2 SVR Unable to convert in this format
#36
Damin72
closed
2 years ago
10
Support for rare PVR texture formats
#34
PiKeyAr
opened
3 years ago
2
Palette bank switching support for VrTexture.SetPalette
#33
PiKeyAr
opened
3 years ago
0
GVR Index8 texture with RGB5A3 (?) palette decoding with wrong colors
#32
PiKeyAr
closed
3 years ago
2
Lossless indexed PVR and GVR encoding
#31
PiKeyAr
closed
3 years ago
4
Support for non-PVRT chunks in PVMs
#30
PiKeyAr
closed
3 years ago
7
PVR texture file size in a PVM must be divisible by 16?
#29
PiKeyAr
opened
3 years ago
0
Help decompress .p, tbl, dat files from Sonic Riders Zero Gravity Wii/PS2
#28
DatTaiwanGuy
opened
3 years ago
0
Can't decode Skies of Arcadia's PVZ
#27
Metafalica
opened
3 years ago
0
Crash decoding a VQ PVR texture
#26
PiKeyAr
closed
4 years ago
2
Smart PVR/GVR-convert
#25
Damin72
opened
4 years ago
0
Reimplement .one and .txd
#24
WamWooWam
closed
4 years ago
1
Fix case
#23
nnn1590
closed
4 years ago
0
Fixing crash when decoding GVR textures with internal palettes.
#22
MainMemory
closed
4 years ago
0
SvrTexture.cs: Missed one offset for SVR images that don't have a GBIX header.
#21
GerbilSoft
closed
5 years ago
0
Fix some file handle leaks and improve SVR detection.
#20
GerbilSoft
closed
5 years ago
1
Extracting with correct index and name
#19
Damin72
closed
4 years ago
1
Any knowledge of .cmb archives?
#18
steakscience
opened
5 years ago
1
Texture Viewer won't load PSO Ep. I&II GVR files freshly extracted from PRS
#17
eleriaqueen
closed
5 years ago
2
Fix unsafe access to WriterSettingsControl from worker threads
#16
tj32767
closed
5 years ago
0
Linux support without Wine
#15
RossComputerGuy
opened
6 years ago
2
Working with VQ texture formats?
#14
Fireboyd78
opened
7 years ago
0
MRG Extraction
#13
ghost
closed
7 years ago
3
VrSharp: Read PVRT offset from GBIX header.
#12
michael-fadely
closed
7 years ago
0
Crash while decoding texture with internal palette data
#11
michael-fadely
closed
7 years ago
1
PVR identification fails if PVRT is at offset 0x0C
#10
michael-fadely
closed
7 years ago
1
Fix Debug builds
#9
michael-fadely
closed
7 years ago
0
Index out of range while decoding texture
#8
michael-fadely
closed
7 years ago
1
There is something wrong with PVR decoder for Skies of Arcadia texture
#7
Metafalica
closed
7 years ago
2
VrTextureEncoder.Save does not reset stream position
#6
michael-fadely
closed
7 years ago
3
Invalid PVRs in specific PVM
#5
michael-fadely
closed
10 years ago
1
Incorrectly(?) generated mipmaps
#4
michael-fadely
closed
10 years ago
1
PVM Mipmaps
#3
MainMemory
closed
10 years ago
2
PVR - Sonic Riders PC - Rayman 2 Dreamcast
#2
Sergio-F
opened
10 years ago
3
StoryBook Secret Rings Compressed Files
#1
TwilightZoney
opened
10 years ago
2