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nicoell
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SphereTracing
Exploring possibilities of sphere tracing: Global Illumination (AO) and Soft Shadows
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Merge rework for deferred rendering into master
#16
nicoell
closed
4 years ago
0
Sphere Tracing Anti Aliasing
#15
nicoell
opened
6 years ago
0
Himmel in Beleuchtung aufnehmen.
#14
jonny-en
opened
6 years ago
0
Sky über GUI anpassbar machen.
#13
jonny-en
opened
6 years ago
0
Beleuchtung korrigieren
#12
jonny-en
closed
6 years ago
1
Random Jitter und variable Sample Size
#11
jonny-en
opened
6 years ago
1
Verschiedene Oberflächenmaterialien
#10
nicoell
opened
6 years ago
1
Komplexere Geometrie durch Iteration oder Fraktale
#9
nicoell
opened
6 years ago
0
Reflections
#8
nicoell
opened
6 years ago
3
Skybox (Cubemap)
#7
nicoell
opened
6 years ago
0
Solid Texturing mit Noise
#6
nicoell
opened
6 years ago
0
Verschiedene und mehrere Lichtquellen
#5
nicoell
opened
6 years ago
1
Schatten und weiche Schatten
#4
nicoell
opened
6 years ago
0
Ambient Occlusion
#3
nicoell
opened
6 years ago
2
Anti-Aliasing Verfahren
#2
nicoell
closed
6 years ago
3
Überprüfen ob Ray Construction korrekt ist oder zu Fehlern führt.
#1
nicoell
opened
6 years ago
1