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nk3nny
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LambsDanger
AI enhancement mod for Arma 3
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Add Git Commit count as Build Number
#379
jokoho48
closed
9 months ago
0
Update fnc_findCover.sqf
#378
nk3nny
closed
9 months ago
0
Add dependabot
#377
diwako
closed
9 months ago
0
Improve arty and statics
#376
rekterakathom
closed
6 months ago
0
Fix Let LAMBS Danger control unit stances
#375
nk3nny
closed
9 months ago
0
Fix issues relating to constant dismounts
#374
nk3nny
closed
9 months ago
0
Modify Simplified Chinese Translation
#373
Augustakit
closed
9 months ago
0
Update stringtable.xml
#372
Augustakit
closed
10 months ago
0
Update stringtable.xml
#371
Augustakit
closed
10 months ago
0
Update stringtable.xml
#370
Augustakit
closed
10 months ago
0
Improve anti-vehicle responses
#369
rekterakathom
closed
4 months ago
8
WIP: Improve doCover logic
#368
rekterakathom
opened
10 months ago
4
Change evaluation order in queue check
#367
rekterakathom
closed
9 months ago
0
Add Caching to Muzzle Check in doSmokeShell
#366
jokoho48
closed
9 months ago
0
Fix ai ammo usage check in do smoke
#365
jokoho48
closed
9 months ago
0
Fixed type declaration
#364
LordGolias
closed
9 months ago
4
fnc_findReadyVehicles ammo check
#363
rekterakathom
closed
9 months ago
0
fnc_tactisHide anti-armour routines don't check launcher type
#362
rekterakathom
closed
4 months ago
1
checkVisibility comparison fixes
#361
rekterakathom
closed
6 months ago
3
Improve building filtering
#360
rekterakathom
closed
9 months ago
0
Tweaks to core tested internally
#359
nk3nny
closed
9 months ago
0
Improve explosionEH
#358
rekterakathom
closed
9 months ago
0
Optimize door finding in findBuildings
#357
rekterakathom
closed
9 months ago
1
Update fnc_isNight
#356
rekterakathom
opened
1 year ago
7
Update fnc_doCallout
#355
rekterakathom
closed
9 months ago
0
Update fnc_doCheckBody.sqf
#354
nk3nny
closed
9 months ago
0
Update fnc_doUGL.sqf
#353
nk3nny
closed
9 months ago
0
Improved Handling of assaulting Group Memory positions
#352
nk3nny
closed
9 months ago
0
Option to garrison only a single building
#351
rekterakathom
opened
1 year ago
0
Hemtt upgrade
#350
diwako
closed
9 months ago
0
Improvements to vehicle Brain
#349
nk3nny
closed
9 months ago
0
update version
#348
diwako
closed
1 year ago
0
Update fnc_tacticsGarrison.sqf
#347
nk3nny
closed
1 year ago
0
Improvements to core FSM
#346
nk3nny
closed
1 year ago
0
Improve Group and Contact Suppression
#345
nk3nny
closed
9 months ago
0
Adds dropping prone to Dodge
#344
nk3nny
closed
1 year ago
0
Improve fnc_debugDraw
#343
nk3nny
closed
1 year ago
0
Bump xml2js from 0.4.23 to 0.5.0 in /tools/stringtableChecker
#342
dependabot[bot]
closed
1 year ago
0
Rework position commands
#341
rekterakathom
opened
1 year ago
6
Utilize insideBuilding
#340
rekterakathom
closed
9 months ago
3
Tweak chance to enter group tactics mode
#339
nk3nny
closed
1 year ago
0
Add forced stance change on doGroupHide
#338
nk3nny
closed
1 year ago
0
Add distance in Meters to debugDraw
#337
nk3nny
closed
1 year ago
0
Fix extra space in doCallout
#336
nk3nny
closed
1 year ago
0
Update fnc_brainVehicle.sqf
#335
nk3nny
closed
1 year ago
0
Improve tacticsFlank feature
#334
nk3nny
closed
1 year ago
0
Adds better support for MLRS artillery
#333
nk3nny
closed
9 months ago
4
Fix for Editorconfig-Checker error
#332
jokoho48
closed
1 year ago
0
Add Error when Loading Lambs only on Clients but not on the Server
#331
jokoho48
closed
1 year ago
0
Prevent Sensor Data to be Requested on Remote Units when Debug Draw is enabled
#330
jokoho48
closed
1 year ago
0
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