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open-goal
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jak-project
Reviving the language that brought us the Jak & Daxter Series
https://opengoal.dev
ISC License
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decomp3: lightning renderer, nav code, texture remap, fix progress menu crash
#3461
Hat-Kid
closed
2 months ago
0
[jak3] Fix defskelgroup
#3460
water111
closed
2 months ago
0
[jak3] Bad eyes on Jak
#3459
water111
closed
2 months ago
1
fix typo
#3458
water111
closed
2 months ago
0
decomp3: eye renderer and more files
#3457
Hat-Kid
closed
2 months ago
0
[decompiler] loop uses delay slot var improperly
#3456
Hat-Kid
closed
1 month ago
1
[jak3] Support jaextern.str, stub for blue fog fix
#3455
water111
closed
2 months ago
0
[goalc] speed up jak3 compilation
#3454
water111
closed
2 months ago
0
Jak 3, fixes for animation issues, rm debug print
#3453
water111
closed
2 months ago
0
Add fall back condition
#3452
Zedb0T
closed
2 months ago
1
When (pc-get-active-display-refresh-rate) returns exactly 60, there is no case that is hit in progress-pc resulting in an empty menu
#3451
Zedb0T
closed
2 months ago
1
decomp3: add background data to pc renderers, get mood and time of day stuff running
#3450
Hat-Kid
closed
2 months ago
0
[goal] Support loop unrolling with :unroll factor
#3449
Brent-Hickey
opened
2 months ago
0
jak 3 sparticle-texture-day-night
#3448
water111
opened
2 months ago
0
goalc: add some nullptr checks around symbol map lookups
#3447
xTVaser
closed
3 months ago
0
decompiler: allow overriding dgo inputs
#3446
Hat-Kid
closed
3 months ago
0
decomp3: spawn `target`, add merc and particle buckets and some temporary hacks
#3445
Hat-Kid
closed
2 months ago
0
CI: Periodic Controller Database Update
#3444
OpenGOALBot
closed
3 months ago
0
goalc: Fix new symbol trie's performance inefficiencies
#3443
xTVaser
closed
3 months ago
0
build(deps): bump mathieudutour/github-tag-action from 6.1 to 6.2
#3442
dependabot[bot]
closed
3 months ago
0
decomp3: `lightning-new-h`, `target-darkjak`, `gun-blue-shot`, collision files
#3441
Hat-Kid
closed
3 months ago
1
Bug em misty island
#3440
ALEXDSN01
opened
3 months ago
2
CI: Intermittent macOS CI test failures due to `Illegal instruction`
#3439
xTVaser
opened
3 months ago
4
decomp3: support for virtual states inheriting from their own type's virtual states, `gun-yellow-shot`, `gun-red-shot`, `gun-dark-shot`
#3438
Hat-Kid
closed
3 months ago
0
LSP: A bunch of new OpenGOAL language features
#3437
xTVaser
closed
3 months ago
0
decomp3: more engine stuff, fix `ja` macro detection for jak 2/3, unmerged `let` matcher, `part-tracker-spawn` macro
#3436
Hat-Kid
closed
3 months ago
0
[jak3] A bunch of small fixes to get `game.cgo` to load
#3435
water111
closed
3 months ago
0
decomp drawable, main
#3434
water111
closed
3 months ago
0
Decompile `level`
#3433
water111
closed
3 months ago
0
decomp3: more engine files, `get-texture` macro, use `print` method in autogenerated inspect, fix bitfield float print
#3432
Hat-Kid
closed
3 months ago
0
CI: Periodic Controller Database Update
#3430
OpenGOALBot
closed
3 months ago
0
Decompile tfrag, tie, prim
#3429
water111
closed
3 months ago
0
Decompile font, decomp, background, shrubbery
#3428
water111
closed
3 months ago
0
Decompile foreground and bones
#3427
water111
closed
3 months ago
0
[goal] Add labels, break, and continue to loops
#3426
Brent-Hickey
closed
3 months ago
0
Port `bones.gc` math to GOAL
#3425
water111
closed
3 months ago
0
decomp3: more engine stuff, support boxed stack arrays in compiler
#3424
Hat-Kid
closed
3 months ago
0
CI: Periodic Controller Database Update
#3423
OpenGOALBot
closed
3 months ago
0
extractor: support extracting using a folder path
#3422
xTVaser
closed
2 months ago
0
g/j1: remove the redundant graphics menu
#3421
xTVaser
closed
3 months ago
0
[jak3] Decompile sprite and debug files
#3420
water111
closed
3 months ago
0
g/j2: Update some `vehicle` related naming
#3419
xTVaser
closed
3 months ago
0
g/j2: workaround intermittent lifeseed DMA crash
#3418
xTVaser
closed
3 months ago
1
[jak2] Ocean texture renderer
#3417
ManDude
opened
3 months ago
0
Support wind in TIE for jak2/3
#3416
xTVaser
opened
3 months ago
0
Jak 1 & 2 don't respond to DualShock3 controller
#3415
yodaxtah
closed
3 months ago
13
d/j3: ensure type-tests pass
#3414
xTVaser
closed
3 months ago
0
Fix minor issues related to the speedrunner mode menu, also stop saving the `pc-settings` every frame when sr mode is on
#3413
xTVaser
closed
3 months ago
0
[jak3] Decompile sprite
#3412
water111
closed
3 months ago
0
[jak 3] Update C++ sprite renderer for new flags
#3411
water111
opened
3 months ago
0
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