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openfl
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box2d
Haxe port of Box2D, a popular rigid-body 2D physics engine
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Depricated [@:enum abstract] replaced with [enum abstract]
#37
IriySoft
closed
3 weeks ago
0
Fixed some leftover AS3 code.
#36
ConfidantCommunications
closed
3 weeks ago
0
B2Body.applyAngularImpulse is missing
#35
zommerfelds
opened
2 years ago
0
LiquidFun integration
#34
EliteMasterEric
opened
2 years ago
0
Sir Plz attach documentation
#33
ocd-lab
opened
3 years ago
0
Can she used in heaps?
#32
ocd-lab
closed
3 years ago
0
Features and fixes from base box2d
#31
kmgb
opened
3 years ago
0
Change instances of Std.is with Std.isOfType
#30
SarahCosmosys
closed
3 years ago
1
Std.is is deprecated
#29
SarahCosmosys
closed
3 weeks ago
0
DebugDraw: vector (box) shapes line to world pos 0,0 instead of closing
#28
Beckwahn
opened
3 years ago
0
Added gravity scale for dynamic bodies.
#27
Lerg
closed
3 years ago
0
Pixi Port of B2HeapsDebugDraw
#26
bedwardly-down
closed
3 years ago
1
Remove dependency on Flash
#25
zommerfelds
opened
4 years ago
2
Wake bodies on setLinearVelocity and setAngularVelocity
#24
kmgb
closed
4 years ago
0
Calling B2Body::SetLinearVelocity / SetAngularVelocity should awaken body
#23
kmgb
opened
4 years ago
0
DebugDraw for CreateJS and PixiJS
#22
hypersurge
closed
3 years ago
0
DebugDraw for CreateJS
#21
hypersurge
closed
4 years ago
0
B2Fixture.setFilterData has wrong condition return
#20
fnaith
closed
5 years ago
1
changed B2Fixture SetUserData to setUserData
#19
amiani
closed
5 years ago
0
Can't edit contacts! (box2dflash 2.1a was outdated, broken, incomplete)
#18
JoeCreates
opened
5 years ago
2
Add heaps debug draw view
#17
Beeblerox
closed
5 years ago
1
Fix memory leaks
#16
randomnine
closed
6 years ago
2
Readme syntax highlighting
#15
Gama11
closed
7 years ago
0
Mass / density changes, doesn't change the way gravity interacts with a body
#14
fritzvd
closed
5 years ago
2
Needed fix for benchmark
#13
DanielUranga
opened
8 years ago
2
Extend debug drawing support to non-Flash targets, make TestBed project compile under lime
#12
Rezmason
closed
6 months ago
0
Default value of B2Mat22 is probably wrong
#11
boblucas
closed
9 years ago
1
Updated B2BuoyancyController.hx, Merged demos
#10
justnajm
closed
9 years ago
3
B2internal::m_p.set() what alternate ?
#9
justnajm
closed
9 years ago
4
body.setFixedRotation cause error.
#8
Angeloss
closed
9 years ago
1
Uncommented the guts of testOverlap function
#7
marc-jones
closed
10 years ago
0
B2Body.ApplyForce and .ApplyImpulse don't behave as expected
#6
s-ol
closed
9 years ago
1
Compilation fails on neko
#5
drkibitz
closed
9 years ago
4
Too low performance on mobile platform
#4
vnedilko
closed
10 years ago
0
Fix init value for Neko
#3
0proto
closed
11 years ago
0
prevent endless loop
#2
jarnik
closed
11 years ago
0
haxe 3 syntax (except for rewriting switches)
#1
crayfellow
closed
11 years ago
0