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opentk
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LearnOpenTK
A port of learnopengl.com's tutorials to OpenTK and C#.
Creative Commons Attribution 4.0 International
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The name 'CursorGrabbed' does not exist in the current context
#46
mrmsbarnes
closed
3 years ago
2
Incorrect folder name
#45
Kinaetron
closed
2 years ago
2
Broken links from the book to the repository
#44
Yamboy1
opened
4 years ago
1
Getting Started - Shaders
#43
Kinaetron
closed
3 years ago
1
A few tutorials I would like to see..
#42
Shadowblitz16
closed
4 years ago
2
Chapter 1 / 6 error in comments
#41
Shadowblitz16
closed
3 years ago
1
using LearnOpenTK.Common; is not valid
#40
Shadowblitz16
closed
4 years ago
0
("Textures" page) ImageSharp's GetPixelSpan() appears to have been removed/replaced
#39
DoctorLogiq
opened
4 years ago
1
chapter1 lesson camera vertex shader is not correct
#38
ejamshidiasl
opened
4 years ago
0
Add CursorGrabbed = true;
#37
tyronx
closed
3 years ago
0
missing `using OpenTK.Input;`
#36
bejuryu
opened
4 years ago
0
Porting all tutorials to OpenTK 4.x
#35
inputusernamehere
closed
3 years ago
10
incorrect values in 1.6 Transformations tutorial
#34
jdorseywx
closed
4 years ago
1
Texture.cs class loads Textures upside down
#33
Journeyman1337
opened
4 years ago
0
Added Dispose method to Shader and Texture classes
#32
NepNet
closed
4 years ago
0
Extend exception message
#31
deccer
closed
4 years ago
1
In Forms Designer, using a custom control that inherits GLControl crashes visual studio
#30
resHQ
opened
4 years ago
0
This PR contains code style cosmetics and an upgrade to net472
#29
deccer
closed
4 years ago
1
Fix crash by adding Resources folder to output directory
#28
rverberne
closed
4 years ago
1
Edge artifacts
#27
arakis
opened
4 years ago
0
Add first two subchapters
#26
realvictorprm
closed
3 years ago
4
Improve Camera
#25
novelhawk
closed
5 years ago
1
Camera class semantics fix
#24
frederikja163
closed
5 years ago
0
Improved code-style consistency
#23
novelhawk
closed
5 years ago
0
Properly dispose ImageSharp image and remove unnecessary temp array.
#22
Vassalware
closed
5 years ago
0
Variable FragPos is not defined in LightingShader
#21
novelhawk
closed
5 years ago
0
Shader errors in Chapter 2
#20
novelhawk
closed
5 years ago
1
Variable Light is not defined in LightingShader
#19
novelhawk
closed
5 years ago
0
ImageSharp textures not working
#18
teatwig
closed
5 years ago
2
Remove normals from Chapter 2.1
#17
teatwig
closed
5 years ago
1
GLControl documentation and code improvements
#16
novelhawk
closed
5 years ago
2
Filename typo
#15
novelhawk
closed
5 years ago
0
Fix wrong namespace in GLControl
#14
teatwig
closed
5 years ago
0
Chapter 2 - lighting
#13
frederikja163
closed
5 years ago
2
GLControl tutorial
#12
novelhawk
closed
5 years ago
2
Change of namespace
#11
novelhawk
closed
5 years ago
3
Code and documentation improvements
#10
novelhawk
closed
5 years ago
1
Chapter 2
#9
frederikja163
closed
5 years ago
0
Fixed dispose pattern.
#8
VZhelev
closed
5 years ago
1
Fixed Texture disposing
#7
VZhelev
closed
5 years ago
1
Camera tutorial restructured
#6
frederikja163
closed
5 years ago
1
Add camera tutorial
#5
frederikja163
closed
5 years ago
0
1.7 Vert Shader Fix
#4
KurtGokhan
closed
5 years ago
3
Found some more errors
#3
Pyknic
closed
5 years ago
2
Add missing variable declaration
#2
Pyknic
closed
5 years ago
0
Can you please do a camera tutorial
#1
levonravel
closed
5 years ago
7
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