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orion3dgames
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t5c
Building a open source multiplayer 3d rpg using babylon.js and colyseus
https://t5c.onrender.com
MIT License
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Stats Rpg System
#49
orion3dgames
opened
4 months ago
0
Camera Lag - Camera to parented to player
#48
orion3dgames
closed
5 months ago
1
[PERFORMANCE] Baked Animations
#47
orion3dgames
closed
7 months ago
1
[BUG] AI death animation does not seem to be working correctly
#46
orion3dgames
closed
1 year ago
0
[BUG] Camera is creating lag effect as it follows the player
#45
orion3dgames
closed
1 year ago
1
[BUG] Some items appear flickers black randomly
#44
orion3dgames
closed
7 months ago
1
[BUG] Make sure movement works on mobiles and other browsers
#43
orion3dgames
closed
1 year ago
0
[AI] AI does not like multi layered navmesh (like a bridge) and ocasionnaly drops through the navmesh
#42
orion3dgames
closed
4 months ago
1
prevent entity of being spwaned at 0,0,0, it should only be visible on first spawn point? or something
#41
orion3dgames
closed
1 year ago
0
Update Dockerfile
#40
hpx7
closed
1 year ago
0
[BUG] When a player leaves, make sure we remove equipment also
#39
orion3dgames
closed
1 year ago
1
[AI] Bug Fixing Pass
#38
orion3dgames
closed
1 year ago
1
Restructuring the server
#37
orion3dgames
closed
1 year ago
1
Fix server-build
#36
hpx7
closed
1 year ago
0
[BUG] When using a basic attack, start moving, stop moving, attack animation continues to play instead of idle animation
#35
orion3dgames
closed
1 year ago
0
[MISC] investigate how to add the Y axis to my movement controller
#34
orion3dgames
closed
1 year ago
1
[MISC] investigate how to implement patrol areas, teleport events, npc positions, etc... anything dynamic in the world
#33
orion3dgames
closed
1 year ago
1
[AI] ability to patrol in an area defined by an array of vector3 (x,y,z)
#32
orion3dgames
closed
1 year ago
0
[UI] Ability to equip & interact with armor and weapons in relevant ui interface (ideally should show on character)
#31
orion3dgames
closed
1 year ago
3
[GAMEPLAY] ability to use items (heal potions, mana potion, etc...)
#30
orion3dgames
closed
1 year ago
0
[GAMEPLAY] Basic damage & stats to be calculated based on relevant factors (item, character stats, etc...)
#29
orion3dgames
closed
1 year ago
1
[PLAYER] when then are alot of players, players movement are a little weird & have some sort of delay and is not tweening correctly
#28
orion3dgames
closed
1 year ago
2
[GAMEPLAY] The hover effect for items on the ground is not working very well, and needs to be reworked
#27
orion3dgames
closed
1 year ago
0
[AI] if a player disconnects while being the target of an AI, Ai continue attacking for a while before returnign to patrol
#26
orion3dgames
closed
1 year ago
2
Ability to drop items from inventory to the ground
#25
orion3dgames
closed
1 year ago
0
[AI] ability to patrol in a specific radius around a vector3 position
#24
orion3dgames
closed
1 year ago
1
server error to fix
#23
orion3dgames
closed
1 year ago
0
After the instruction in README, yarn install, run client and server dev, meet an error, seems fail to create user data
#22
lizhiyu-me
closed
1 year ago
2
[PLAYER] selected entity should lose focus on based on player distance from it
#21
orion3dgames
closed
1 year ago
1
[PLAYER] on entity death, remove entity collision & hover/pick events so it doesnt prevent player picking up an dropped item
#20
orion3dgames
closed
1 year ago
0
Blocked at "loading assets"
#19
ddaydd
closed
1 year ago
2
Error: SQLITE_ERROR: near "SET": syntax error
#18
ddaydd
closed
1 year ago
1
Implementing casting & cooldown for abilities
#17
orion3dgames
closed
1 year ago
2
When player dies, ai behaves a bit weird and hovers around player, it should leave
#16
orion3dgames
closed
1 year ago
0
when a entity respawn, he is visibly teleported from 0,0,0 to random location (should be hidden at first)
#15
orion3dgames
closed
1 year ago
0
Player SetASDead is bugged to investigate
#14
orion3dgames
closed
1 year ago
1
[AI] when a player is in pull/aggro distance, make sure it uses the navmesh to find player position
#13
orion3dgames
closed
1 year ago
0
Cannot find module './Screens/StartScene' or its corresponding type declarations.
#12
ddaydd
closed
1 year ago
0
[server] onDispose error: this.database.resetCharactersTable is not a function
#11
ddaydd
closed
1 year ago
0
Error: SQLITE_ERROR: no such column: online
#10
ddaydd
closed
1 year ago
0
restructure server it can create all the needed rooms / locations
#9
orion3dgames
closed
1 year ago
0
camera movement - right click & drag to circle around player and mousewhel to zoom in and out
#8
orion3dgames
closed
1 year ago
2
fix issue with mesh rotation at zero does a little jitter (dayd should know)
#7
orion3dgames
closed
1 year ago
4
Client-Side Prediction and Server Reconciliation
#6
orion3dgames
closed
2 years ago
1
npm dev : Unknown command: "dev"
#5
ddaydd
closed
2 years ago
2
get a fully working deploy method in place and have a demo link
#4
orion3dgames
closed
2 years ago
0
Integrate a database (for auth & persistence)
#3
orion3dgames
closed
1 year ago
0
Character Movement
#2
orion3dgames
closed
2 years ago
1
Player Networked Animation
#1
orion3dgames
closed
2 years ago
0