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oscar-broman
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samp-weapon-config
A more consistent and responsive damage system with many new features
Apache License 2.0
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Chainsaw doesn't deal damage with single hits
#307
NoPressF
opened
5 days ago
0
warning 200: symbol "_ALS_PlayerTextDrawGetPreviewVe" is truncated to 31 characters
#306
stamenkovicc
opened
2 weeks ago
0
The vehicle is spawn immediately after death with open.mp v1.2.0.2670
#305
ghost
closed
3 weeks ago
1
Function Depreciated Warning [ Open.MP ]
#304
karthigenius
opened
3 weeks ago
0
Redefine `WEAPON_UNKNOWN` if it's already defined
#303
NexiusTailer
closed
1 month ago
3
Redefine `WEAPON_UNKNOWN` if it's already defined
#302
NexiusTailer
closed
1 month ago
0
warning 219: local variable "hour" shadows a variable at a preceding level
#301
Bt6K
closed
1 month ago
1
warning 201: redefinition of constant/macro (symbol "WEAPON_UNKNOWN")
#300
Bt6K
closed
1 month ago
0
Health & armour bug when using openmp & weapon-config
#299
Bt6K
opened
1 month ago
0
Textdraw clearing issue
#298
Bt6K
opened
1 month ago
0
Is it possible to track when damage was last taken?
#297
Bt6K
closed
1 month ago
0
Hook
#296
pushline
opened
1 month ago
1
Fix errors using SKY plugin
#295
NexiusTailer
closed
2 months ago
0
redefinition of constant/macro
#294
aujiz11
closed
1 month ago
2
some issues
#293
Zorono
closed
2 months ago
5
Latest exploit fix
#292
NexiusTailer
closed
2 months ago
0
Multiple deaths
#290
DaddysGotMilk
opened
3 months ago
1
Modified weapon.dat
#289
KirovNoName
opened
3 months ago
2
Few bugs
#288
PazzOnee
closed
3 months ago
7
One more fix for tags
#287
NexiusTailer
closed
4 months ago
0
More proper omp support
#286
NexiusTailer
closed
4 months ago
0
Server side health with lagcomp off?
#285
Hidend
opened
4 months ago
1
Fire lasts till the player is dead + even when respawned
#284
StefanTheRoler
closed
4 months ago
1
Remove `>= 0.0` for stealth knife damage
#283
NexiusTailer
closed
5 months ago
0
bullets aren't registering when the default damage is modified
#282
Odiyandev
opened
5 months ago
1
Check if vehicle is streamed in
#281
NexiusTailer
closed
6 months ago
0
new version
#280
MatheusAgL
closed
7 months ago
2
death animation is playing only for who is dying
#279
Vel30
opened
9 months ago
0
Rename WEAPON_UNKNOWN macro
#278
adib-yg
closed
2 months ago
1
Include and open.mp complicate
#277
PazzOnee
opened
10 months ago
1
error 025: function heading differs from prototype
#276
PazzOnee
opened
10 months ago
1
Fix for another driver damage exploit
#275
NexiusTailer
closed
10 months ago
0
Declare s_GogglesUsed only for Pawn.RakNet
#274
NexiusTailer
closed
11 months ago
0
Fix for driver damage exploit
#273
NexiusTailer
closed
11 months ago
2
Fix for driver damage exploit
#272
NexiusTailer
closed
11 months ago
0
Health and armor recovery when damaging
#271
PazzOnee
closed
9 months ago
2
Knife
#270
raedman90
opened
1 year ago
2
Declare s_GogglesTick only for Pawn.RakNet
#269
mysy00
closed
1 year ago
1
Detag KEY_FIRE
#268
mysy00
closed
1 year ago
1
Goggles effect check improvements
#267
NexiusTailer
closed
1 year ago
0
Add goggles effect check to other sync types
#266
NexiusTailer
closed
1 year ago
2
number of arguments does not match definition
#265
pungpond78
opened
1 year ago
0
Open MP compatability
#264
PazzOnee
closed
1 year ago
1
Whepon
#263
crowcp
closed
1 year ago
0
how to put callback Onplayergivedamage and onplayertakedamage
#262
KirovNoName
opened
1 year ago
3
Sounds and on-screen TextDraw indicators of damage given/taken Disable
#261
KirovNoName
closed
1 year ago
2
(wc) WARN: Unable to create player healthbar foreground
#260
afeefmali
opened
1 year ago
1
error 025: function heading differs from prototype
#259
nexquery
closed
1 year ago
1
open.mp compatibility and some other fixes
#258
Zbyss
closed
1 year ago
2
I have a problem with HIT_INVALID_DAMAGE
#257
LeonardoClark
opened
1 year ago
1
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