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owl-project
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NVISII
Apache License 2.0
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mark visii flags as advanced, at least for submoudle use case
#80
ingowald
opened
3 years ago
1
(u,v) coordinate error in meta_data_exporting example
#79
manuelli
closed
3 years ago
2
confusing/wrong arrayObjects error message?
#78
ingowald
closed
3 years ago
1
fixing the 'always rebuild' issue
#77
ingowald
closed
3 years ago
0
Document how to build ViSII (required dependencies, etc)
#76
ingowald
opened
3 years ago
1
add "preview mode" for interactive rendering
#75
ingowald
closed
3 years ago
1
error in helloworld
#74
liyi14
closed
3 years ago
7
Development
#73
natevm
closed
3 years ago
0
Texture does not mark dependent lights as dirty when edited/removed
#72
natevm
opened
3 years ago
0
Texture does not mark dependent materials as dirty when edited/removed
#71
natevm
opened
3 years ago
1
Memory not freed immediately after deinitialize is called
#70
natevm
opened
3 years ago
1
00.helloworld.py error
#69
kennyworkman
closed
3 years ago
4
Intermittent crashing when adding/removing custom geometry every frame
#68
lpisha
closed
3 years ago
1
Removed generator FOLDER line
#67
natevm
closed
3 years ago
0
Flip Z missing from docs
#66
natevm
closed
3 years ago
0
Development
#65
natevm
closed
3 years ago
0
rendering 3150x3150 crashes somehow :(
#64
TontonTremblay
opened
3 years ago
0
loading a texture from raw data is quite slow
#63
TontonTremblay
closed
3 years ago
2
Missing OWL launchParamsSetBuffer for texCoordLists?
#62
natevm
closed
3 years ago
1
ViSII namespace for c++ api
#61
natevm
closed
3 years ago
0
add visii.__version__
#60
TontonTremblay
closed
3 years ago
1
Fixed some bugs with solid color dome light
#59
natevm
closed
4 years ago
0
Development
#58
natevm
closed
4 years ago
0
Creating texture from data whose width or height is 0 results in a cuda exception
#57
natevm
closed
3 years ago
0
can you load scenes from pybullet?
#56
xinleipan
closed
3 years ago
1
blender to visii export(blender)->import(visii)
#55
TontonTremblay
opened
4 years ago
1
Make front page of documentation point to examples
#54
natevm
opened
4 years ago
0
Some confusion between visii.load_obj and visii.mesh.create_from_obj
#53
natevm
closed
3 years ago
1
Improve documentation for "get_name_to_id_map" functions
#52
natevm
opened
4 years ago
0
feature visii.entity.is_visible()
#51
TontonTremblay
opened
4 years ago
1
need get_parent and get_children in transform
#50
TontonTremblay
closed
4 years ago
1
Change color of the dome
#49
TontonTremblay
closed
3 years ago
5
mesh.create_from_data
#48
TontonTremblay
closed
4 years ago
1
Apply a base transformation to entity
#47
TontonTremblay
opened
4 years ago
2
STL loading
#46
TontonTremblay
closed
3 years ago
2
have verbose level when init
#45
TontonTremblay
closed
3 years ago
1
Switching ubuntu 18 build to debug
#44
natevm
closed
4 years ago
0
Development
#43
natevm
closed
4 years ago
0
NaN's in final color images
#42
natevm
closed
3 years ago
1
Feature request: background motion vectors
#41
natevm
closed
4 years ago
1
Weird error message when driver is out of date
#40
natevm
closed
3 years ago
4
Development
#39
natevm
closed
4 years ago
0
Configurable spatial sample positions
#38
jmunkberg
closed
4 years ago
1
Camera viewing direction buffer
#37
jmunkberg
closed
4 years ago
1
Motion vectors
#36
jmunkberg
closed
4 years ago
1
Expose renderer random seed
#35
jmunkberg
closed
4 years ago
1
Testing required for multi-GPU windows machines
#34
natevm
closed
4 years ago
1
Development
#33
natevm
closed
4 years ago
0
Development
#32
natevm
closed
4 years ago
1
release memory from old textures not being used
#31
TontonTremblay
closed
4 years ago
1
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