issues
search
playcanvas
/
playcanvas-spine
Plugin component for PlayCanvas which enables support for Spine animations.
MIT License
48
stars
18
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Add support for Spine 4.2
#90
mvaligursky
closed
2 months ago
0
Updated emissive tint handling to be compatible with engine 2.0.0 changes
#89
mvaligursky
closed
2 months ago
0
Mask problem in Spine
#88
eugene1kolombet
opened
3 months ago
0
chore: mark webp images as binary for repo
#87
epreston
closed
1 year ago
0
chore(ci): update ci.yml
#86
epreston
closed
1 year ago
0
Add Spine 4.0 Plugin Support
#85
epreston
closed
1 year ago
6
Simplify material creation
#84
willeastcott
closed
1 year ago
0
Adopt an ES6 format for JSDocs
#83
willeastcott
closed
1 year ago
0
Do not disable any ESLint rules
#82
willeastcott
closed
1 year ago
0
Remove redundant ESLint ignore and globals lists
#81
willeastcott
closed
1 year ago
0
refactor: es6 with babel translation down to es5 iife
#80
epreston
closed
1 year ago
0
ES6 Compatibility
#79
epreston
closed
1 year ago
6
feat: spine 4.0 plugin support
#78
epreston
closed
1 year ago
3
chore(build): replace Grunt with Rollup
#77
epreston
closed
1 year ago
2
I found that he couldn't complete my attack animation.
#76
count-bt
closed
1 year ago
1
Can you add virtual joystick and attack example to hero.html?
#75
count-bt
closed
1 year ago
1
chore: add contributing instructions for github link
#74
epreston
closed
1 year ago
2
feat: spine 4.1 plugin support
#73
epreston
closed
1 year ago
19
chore: project structure and deps
#72
epreston
closed
1 year ago
3
chore: add basic CI
#71
epreston
closed
1 year ago
0
Minor Issue: Mesh constructor takes a GraphicsDevice as a parameter
#70
epreston
closed
1 year ago
3
Update NPM dependencies
#69
willeastcott
closed
1 year ago
0
3.8 Clipping bug where sprites are not clipped properly
#68
yaustar
opened
1 year ago
0
Bump qs from 6.10.1 to 6.11.0
#67
dependabot[bot]
closed
1 year ago
1
Unable to disable or destroy entity in the complete callback
#66
ChrisRegan
opened
2 years ago
0
Bump grunt from 1.5.2 to 1.5.3
#65
dependabot[bot]
closed
2 years ago
1
Bump async from 2.6.3 to 2.6.4
#64
dependabot[bot]
closed
2 years ago
0
Bump grunt from 1.4.1 to 1.5.2
#63
dependabot[bot]
closed
2 years ago
1
Bump follow-redirects from 1.14.2 to 1.14.9
#62
dependabot[bot]
closed
2 years ago
0
Bump minimist from 1.2.5 to 1.2.6
#61
dependabot[bot]
closed
2 years ago
0
Bump follow-redirects from 1.14.7 to 1.14.8
#60
dependabot[bot]
closed
2 years ago
1
Allow optional material configuration for the plugin
#59
heretique
opened
2 years ago
1
Bump follow-redirects from 1.14.2 to 1.14.7
#58
dependabot[bot]
closed
2 years ago
0
Spine support for version 4.0
#57
mvaligursky
closed
1 year ago
6
Removed setting of a getter property on destroy
#56
yaustar
closed
2 years ago
0
TypeError: Cannot set property state of # which has only a getter
#55
tch0m
closed
2 years ago
1
Update to work with engine 1.48.0+
#54
mvaligursky
closed
2 years ago
0
Spine animations don't work with engine 1.48.0+
#53
yaustar
closed
2 years ago
1
Support for Spine 4.x now that it's stable?
#52
ChristianTucker
closed
1 year ago
5
Fixed issue with Basis compressed sprite sheets
#51
yaustar
closed
3 years ago
2
Basis compressed textures for the atlas throws code errors
#50
yaustar
closed
2 years ago
2
Removed dependency on Model class
#49
mvaligursky
closed
3 years ago
1
[Fix] Fixes memory getting release properly
#48
mvaligursky
closed
3 years ago
0
Bump path-parse from 1.0.6 to 1.0.7
#47
dependabot[bot]
closed
3 years ago
0
[FIX] Flip UVs due to engine v1.45.0
#46
slimbuck
closed
3 years ago
0
Bump lodash from 4.17.20 to 4.17.21
#45
dependabot[bot]
closed
3 years ago
0
Port to render component
#44
willeastcott
closed
3 years ago
0
Memory leak: Spine component not fully removed on destroy (Fix included)
#43
MathieuBranchaud
closed
3 years ago
0
Use the filename on the asset if it exists
#42
yaustar
closed
3 years ago
0
Would we be able to change to use asset.filename instead of deriving from the URL?
#41
yaustar
closed
3 years ago
0
Next