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playmer
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YTE
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Set start point of animating sprite, and animations?
#255
playmer
opened
4 years ago
0
Better Fullscreen Support
#254
playmer
opened
4 years ago
0
Look into common sizes of things.
#253
playmer
opened
4 years ago
0
Editor Refactor, Optimizations, Deps updates
#252
playmer
opened
4 years ago
0
Bad error text when GetFileOfType fails
#251
playmer
opened
5 years ago
0
WWise Viewer can't seem to play events
#250
playmer
opened
5 years ago
0
When reporting GLSL errors, fix line numbers
#249
playmer
opened
5 years ago
0
Rethink how we handle strings
#248
playmer
opened
5 years ago
0
Wwise is not wworking
#247
kstrebel
closed
4 years ago
2
Add input actions into the action system?
#246
playmer
opened
5 years ago
0
Most meshes get parsed by assimp twice.
#245
playmer
closed
4 years ago
1
Fix close window bug in SDL Backend
#244
playmer
closed
5 years ago
1
Change resource loading directory method
#243
playmer
opened
5 years ago
0
Use bitcast to safely convert to and from floats
#242
playmer
closed
4 years ago
1
Test Undo Redo, make sure it actually works at least kind of.
#241
nicholasammann
opened
5 years ago
1
Toolbars
#240
nicholasammann
closed
5 years ago
1
WWise Viewer
#239
nicholasammann
closed
5 years ago
1
Output Console
#238
nicholasammann
closed
5 years ago
1
Material Viewer
#237
nicholasammann
closed
5 years ago
1
Game Window
#236
nicholasammann
closed
5 years ago
1
File Viewer
#235
nicholasammann
closed
5 years ago
1
Component and Property Widgets
#234
nicholasammann
closed
5 years ago
1
Component Browser
#233
nicholasammann
closed
5 years ago
1
Object Browser
#232
nicholasammann
closed
5 years ago
1
Separate Debug Configuration into Debug/FullDebug
#231
playmer
opened
5 years ago
0
Allow Event System to use multiple types of Delegates to enable scripting
#230
playmer
opened
5 years ago
0
Copy the Qt dlls next to built binaries
#229
playmer
opened
5 years ago
0
Stop relying on the Vulkan SDK
#228
playmer
opened
5 years ago
0
GPUAllocators, Frustum Culling, Generic GPUBuffers
#227
playmer
closed
5 years ago
0
Composable ShaderDescriptions
#226
playmer
closed
5 years ago
1
Graphics Buffer Memory Size Limiter
#225
playmer
opened
5 years ago
0
Fix "flags are missing here" from vkhlf/BufferView.cpp
#224
playmer
opened
5 years ago
0
Material and Model Work
#223
playmer
opened
5 years ago
0
Expose buffers in generic graphics API
#222
playmer
closed
5 years ago
1
Joshua/graphics api separation
#221
playmer
closed
6 years ago
0
Nick/editor refactor
#220
nicholasammann
closed
4 years ago
2
Make user defined literals for various helpers
#219
playmer
opened
6 years ago
0
Asset Loading Multithreaded, Dependency Ordering Bug fixing, EnableIf Cleanup, Incremental Initialization
#218
playmer
closed
6 years ago
0
Meta Refactor/Many Macro Removals/VS Update (15.7 now required)
#217
playmer
closed
6 years ago
2
Multiselection of game objects
#216
nicholasammann
opened
6 years ago
0
Clean up and reorganize existing editor code
#215
nicholasammann
closed
5 years ago
1
Various Archetype features
#214
playmer
opened
6 years ago
0
Add attribute for when to deserialize an object
#213
playmer
closed
6 years ago
1
Change from macros to template functions on Type
#212
playmer
closed
6 years ago
2
Use less heavy handed Sync mechanisms for Vulkan
#211
playmer
opened
6 years ago
1
Express VkShaderDescriptions generically
#210
playmer
closed
5 years ago
1
C++ Plugin Support
#209
playmer
opened
6 years ago
0
Static Geometry Support
#208
playmer
opened
6 years ago
0
Enhance existing Container support for EditorProperty properties/fields
#207
playmer
opened
6 years ago
0
Don't pass serialization into Component constructor, serialize after construction
#206
playmer
closed
6 years ago
1
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