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plunderludics
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unity-hawk
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Add all possible rom filename extensions to RomImporter
#20
iatenothingbutriceforthreedays
opened
2 days ago
0
better sample scene
#19
mutmedia
closed
1 week ago
1
Remove unused bizhawk dlls
#18
iatenothingbutriceforthreedays
closed
2 days ago
1
stop spamming lua method not registered warning
#17
mutmedia
opened
1 week ago
0
make sample scene work with bizhawk asset
#16
mutmedia
opened
1 week ago
0
Bizhawk assets
#15
mutmedia
closed
1 week ago
0
improve unity<->lua (callmethod) interface
#14
iatenothingbutriceforthreedays
opened
2 weeks ago
1
Emulator component causes all Unity modal windows to be unusable in play mode
#13
iatenothingbutriceforthreedays
opened
2 weeks ago
0
Linux support
#12
iatenothingbutriceforthreedays
opened
2 weeks ago
0
Mac support
#11
iatenothingbutriceforthreedays
opened
2 weeks ago
0
Better demo scene
#10
iatenothingbutriceforthreedays
opened
2 weeks ago
0
Built-in solution for frame-perfect sync between texture and lua calls
#9
iatenothingbutriceforthreedays
opened
2 weeks ago
0
Add tests
#8
iatenothingbutriceforthreedays
opened
2 weeks ago
0
Fix audio capture
#7
iatenothingbutriceforthreedays
opened
2 weeks ago
0
Bizhawk assets
#6
mutmedia
closed
1 week ago
0
automatically detect game rom location from savestate hash.
#5
mutmedia
opened
2 weeks ago
1
ability to manually override SavestateImporter rom
#4
mutmedia
opened
2 weeks ago
0
lua callbacks execute outside of main thread, causing some errors
#3
mutmedia
opened
2 weeks ago
1
ability to open bizhawk once from editor without it restarting on close
#2
mutmedia
opened
2 weeks ago
1
Bizhawk pops up non-fatal error dialogs
#1
iatenothingbutriceforthreedays
closed
2 weeks ago
1