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potatoengine
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potato
Hobby C++ game engine
MIT License
38
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Basic material property editor
#236
seanmiddleditch
closed
3 years ago
0
Actually load scene from disk again
#235
seanmiddleditch
closed
3 years ago
0
Plumb UUID as primary source asset ID
#234
seanmiddleditch
closed
3 years ago
0
Avoid duplicate initialization of dbghelp when Tracy is enabled
#233
seanmiddleditch
closed
3 years ago
0
Skinned mesh support and animation clips
#232
seanmiddleditch
opened
3 years ago
0
Physics simulation
#231
seanmiddleditch
closed
2 years ago
0
Character mover
#230
seanmiddleditch
opened
3 years ago
0
Material document
#229
seanmiddleditch
closed
3 years ago
0
Plumb UUID through recon and the editor
#228
seanmiddleditch
closed
3 years ago
0
Content management
#227
seanmiddleditch
closed
3 years ago
0
Plan editor architecture
#226
seanmiddleditch
opened
3 years ago
0
Asset dependencies
#225
seanmiddleditch
opened
3 years ago
0
Asynchronous asset loading
#224
seanmiddleditch
opened
3 years ago
0
ECS Systems via jobs
#223
seanmiddleditch
opened
3 years ago
0
Job executor
#222
seanmiddleditch
opened
3 years ago
0
Scene save/load
#221
seanmiddleditch
closed
3 years ago
0
Explicit message for after a manifest is written
#220
seanmiddleditch
closed
3 years ago
0
Asset Browser in Property Grid
#219
seanmiddleditch
closed
3 years ago
0
General AssetLoader interface
#218
seanmiddleditch
closed
3 years ago
0
Fix generated file from create_library
#217
seanmiddleditch
closed
3 years ago
0
Asset Types and Browser
#216
seanmiddleditch
closed
3 years ago
0
Scene entity add/edit/hierarchy
#215
seanmiddleditch
closed
3 years ago
0
Add a simple up::generator<T>
#214
seanmiddleditch
closed
3 years ago
0
Centralize and generalize the recon RPC protocol
#213
seanmiddleditch
closed
3 years ago
0
Generic Schema-based serialization
#212
seanmiddleditch
closed
3 years ago
0
Basic integration of Tracy profiler
#211
seanmiddleditch
closed
3 years ago
0
Update to gha-setup-ninja@v3
#210
seanmiddleditch
closed
3 years ago
0
Enum support for schemas
#209
seanmiddleditch
closed
3 years ago
0
Logging API improvements
#208
seanmiddleditch
closed
3 years ago
0
Log window
#207
seanmiddleditch
closed
3 years ago
0
Convert to DX12 renderer
#206
marcinwie
opened
3 years ago
0
Add icons to menus
#205
seanmiddleditch
closed
3 years ago
0
Add working "Run [Potato] Tidy Source" option to VS
#204
seanmiddleditch
closed
3 years ago
0
Convert recon to read the .popr project file for configuration
#203
seanmiddleditch
closed
3 years ago
0
Shell command to import resources
#202
seanmiddleditch
closed
3 years ago
0
Save and restore selected project in shell
#201
seanmiddleditch
closed
3 years ago
0
recon server mode
#200
seanmiddleditch
closed
3 years ago
0
Embed editor data in editor binary
#199
seanmiddleditch
closed
3 years ago
0
Property grid refinements
#198
seanmiddleditch
closed
3 years ago
0
Enable VS clang-tidy checks
#197
seanmiddleditch
closed
3 years ago
0
Refactoring of libreflex
#196
seanmiddleditch
closed
3 years ago
0
Use SQLite instead of JSON for recon databases
#195
seanmiddleditch
closed
3 years ago
0
Fix SDL2 auto-download
#194
seanmiddleditch
closed
3 years ago
0
Update README.md
#193
seanmiddleditch
closed
3 years ago
0
Automatically grab an AssImp SDK on Windows
#192
seanmiddleditch
closed
3 years ago
0
Utilize sapc
#191
seanmiddleditch
closed
3 years ago
0
Use a GitHub-stored Assimp 5.0.1 package
#190
seanmiddleditch
closed
3 years ago
0
Update to latest imgui snapshot
#189
seanmiddleditch
closed
3 years ago
0
Install problem matchers for C++ builds
#188
seanmiddleditch
closed
4 years ago
0
Optimized build flags
#187
seanmiddleditch
closed
4 years ago
0
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