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pret
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pokered
Disassembly of Pokémon Red/Blue
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text_2.asm: trivial missing whitespace
#425
buhman
closed
1 year ago
0
Rename unused items
#424
SatoMew
closed
11 months ago
9
Missing usage of def_script_pointers
#423
Vortyne
closed
1 year ago
0
Correct constant name (SILPH, not SLIPH)
#422
Vortyne
closed
1 year ago
0
Improve comment about the "ED" tile bug
#421
SatoMew
closed
1 year ago
8
Review and revise some maps' script and text labels
#420
Rangi42
opened
1 year ago
0
Stadium Checksum
#419
DevDavisNunez
closed
1 year ago
1
Level-caps
#418
samjkennedy
closed
1 year ago
0
ignore this. user error.
#417
BlueZangoose
closed
1 year ago
0
Fix tools/free_space.awk for new rgbds (pret/pokecrystal#1049)
#416
vulcandth
closed
1 year ago
0
Use charmap in link_battle_versus_text
#415
LinusU
closed
1 year ago
0
Make wCurrentBoxNum a byte instead of word
#414
LinusU
closed
1 year ago
1
Add constants for wMapConnections bits and group map header wram labels
#413
LinusU
closed
11 months ago
7
Update install instructions for Arch Linux
#412
Rotekoppen
closed
11 months ago
1
Incorrect reference
#411
SnDream
closed
11 months ago
0
Thoroughly document debug code
#410
SatoMew
closed
1 year ago
1
Update dex_entries.asm
#409
RainbowMetalPigeon
closed
1 year ago
0
Complete and improve debug name labels
#408
SatoMew
closed
1 year ago
0
Rename `EV_*` constants to `EVOLVE_*` like pokecrystal
#407
SatoMew
closed
11 months ago
5
Split `hSpriteIndexOrTextID`
#406
vulcandth
closed
1 month ago
0
Update base stats to current generation
#405
ghost
closed
1 year ago
0
Inaccurate comment in `UpdateNPCSprite`
#404
WindyAndHikari
closed
11 months ago
0
Add table assertion to `TrainerDataPointers`
#403
vulcandth
closed
1 year ago
1
Comment the wave pattern 5 data that happens to be read from SFX
#402
Rangi42
closed
3 weeks ago
4
`TrainerDataPointers` is missing `table_width/assert_table_length` macros
#401
Rangi42
closed
1 year ago
0
Fadas to be added
#400
Draoi-Aisteach
closed
1 year ago
1
Update core.asm: usage of EFFECTIVE for damage calculation
#399
RainbowMetalPigeon
closed
11 months ago
2
How to open 2bpp file
#398
Downloafy
closed
1 year ago
1
Document a small oversight
#397
Vortyne
closed
1 year ago
3
Name some unnamed animation constants
#396
Vortyne
closed
1 year ago
0
Bug: Sprites can receive the wrong movement byte
#395
Vortyne
closed
2 years ago
3
Bug: `SUBANIMTYPE_COORDFLIP` should be `SUBANIMTYPE_HVFLIP`
#394
Vortyne
closed
2 years ago
0
Add docker build support
#393
djfdyuruiry
closed
2 years ago
2
Add constants and table macros for the map sprite sets
#392
Rangi42
closed
2 years ago
3
Add constants and table macros for the map sprite sets
#391
Rangi42
closed
2 years ago
0
Distinguish "meta" constants from event constants
#390
Rangi42
closed
2 years ago
0
Change names of move subanimations to be meaningful
#389
BlueZangoose
closed
2 years ago
2
Renamed `macros/wram.asm` to `macros/ram.asm`
#388
vulcandth
closed
2 years ago
0
Comment about UndergroundPathNorthSouth's dimensions
#387
Rangi42
closed
2 years ago
0
Copy pokecrystal's `map_const` macro
#386
Rangi42
closed
2 years ago
0
Copy pokecrystal's handling of unused types
#385
Rangi42
closed
2 years ago
0
Improve NPC trade labels and comments
#384
SatoMew
closed
2 years ago
0
Use tool to publish documentation of functions such as doctest.
#383
gogo2464
closed
2 years ago
5
Use the same music headers as pokecrystal
#382
Rangi42
closed
2 years ago
4
Use NUM_WILDMONS for $a
#381
Chatot4444
closed
2 years ago
1
Update comments related to Swift and Substitute checks
#380
SatoMew
closed
2 years ago
1
Document route 8 gate player facing bug
#379
Alchav
closed
2 years ago
1
Update INSTALL.md
#378
Mord5
closed
3 weeks ago
2
Basic Issue Template with Discord Link
#377
vulcandth
closed
2 years ago
0
Automatically detect invalid object_event or bg_event text IDs
#376
Rangi42
closed
1 year ago
6
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