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pygfx
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pyshader
Write modern GPU shaders in Python!
BSD 2-Clause "Simplified" License
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Archive this repo
#64
Korijn
opened
3 years ago
0
Is this worth it?
#63
almarklein
closed
3 years ago
9
Support for Python 3.9
#62
almarklein
opened
3 years ago
0
Document math / built-in functions
#61
axsaucedo
opened
4 years ago
5
[FEATURE] Add support for layout local size(s)
#60
axsaucedo
opened
4 years ago
4
Error processing resulting SPIR-V shader in Vulkan 1.2.x (Kompute v0.4.2)
#59
axsaucedo
closed
4 years ago
2
Compiling to file
#58
Korijn
closed
4 years ago
2
Fixes for large shaders - better handling of extended args
#57
almarklein
closed
4 years ago
0
Fix implementation of variables
#56
almarklein
closed
4 years ago
0
Support some form of templating of entry points?
#55
almarklein
opened
4 years ago
2
Fix a bug where some control flow would be or-rified
#54
almarklein
closed
4 years ago
0
Provide better debug info
#53
almarklein
closed
4 years ago
6
New black
#52
almarklein
closed
4 years ago
1
Various improvements
#51
almarklein
closed
4 years ago
0
Fix usage of GlobalInvocationid
#50
almarklein
closed
4 years ago
0
Fix spirv block decoration for storage buffers
#49
almarklein
closed
4 years ago
2
A few fixes
#47
almarklein
closed
4 years ago
0
Two small fixes
#46
almarklein
closed
4 years ago
0
Dev
#45
almarklein
closed
4 years ago
4
Compute example crashes in create_compute_pipeline
#48
pbouda
closed
4 years ago
19
Several improvements, prevent stack corruption
#44
almarklein
closed
4 years ago
0
Enable long bytecode
#43
almarklein
closed
4 years ago
0
Support shaders with jumps in bytecode >255 bytes
#42
almarklein
closed
4 years ago
0
Allow altternative way to provide type info to prevent F821 linting errors
#41
almarklein
closed
4 years ago
0
Is our use of annotations ok?
#40
almarklein
closed
4 years ago
6
CI
#39
almarklein
closed
4 years ago
0
Rename to pyshader
#38
almarklein
closed
4 years ago
1
Implement extended instruction set functions
#37
almarklein
closed
4 years ago
0
Option to spell co_select in Python?
#36
almarklein
opened
4 years ago
0
Control flow
#35
almarklein
closed
4 years ago
7
fix that descriptorset was not set for samplers
#34
almarklein
closed
4 years ago
0
fix support for uniforms
#33
almarklein
closed
4 years ago
0
Two nasty fixes
#32
almarklein
closed
4 years ago
0
Deduplicate equal texture type definitions
#31
almarklein
closed
4 years ago
0
Add docs to readme
#29
almarklein
closed
4 years ago
0
Add examples and validate them in CI
#28
almarklein
closed
4 years ago
1
More consistent exceptions
#27
almarklein
closed
4 years ago
0
Remove option to use ShaderResource objects, use 3-tuples instead
#26
almarklein
closed
4 years ago
0
Add support for runtime constants (specialization)?
#25
almarklein
opened
4 years ago
1
Be more consistent about exception types raised by the parsers
#24
almarklein
closed
4 years ago
0
Trace debug info so we can produce more useful error messages.
#23
almarklein
closed
4 years ago
1
WebGPU shading language (WGSL)
#30
Korijn
opened
4 years ago
5
More progress
#22
almarklein
closed
4 years ago
0
Progress
#21
almarklein
closed
4 years ago
6
Adjust to new wgpu API
#20
almarklein
closed
4 years ago
0
WIP: change io syntax
#19
almarklein
closed
4 years ago
2
More formal opcode definition
#18
almarklein
closed
4 years ago
0
Implicit type conversions
#17
almarklein
closed
4 years ago
4
Implement casting and basic arithmetic
#16
almarklein
closed
4 years ago
3
Support for compute shaders and storage buffers
#15
almarklein
closed
4 years ago
0
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