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quinton-ashley
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p5play
JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.
https://p5play.org
GNU Affero General Public License v3.0
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Fix a very specific edge-case loading images
#338
codingMASTER398
closed
4 hours ago
1
`allSprites.autoDraw = false` breaks mouse interaction
#337
rahji
closed
1 week ago
1
Animation function or setting to make frames change based on rotation
#336
quinton-ashley
opened
3 weeks ago
0
Suggest topics for YouTube and TikTok videos
#335
quinton-ashley
opened
3 weeks ago
0
`PixelFont` class for displaying text with image based fonts
#334
quinton-ashley
opened
1 month ago
1
Input mixed from kb and contro
#333
Faeest
closed
1 month ago
4
sprite.image = '😁' doesn't work in latest commit
#332
fangke-justcan
closed
1 month ago
1
`sprite.joints.removeAll()` doesn't work correctly
#331
Dukemz
closed
1 month ago
2
add `repelFrom()` function to `Group`
#330
Dukemz
closed
4 hours ago
1
Typescript Support
#329
Omixxx
opened
2 months ago
1
Update p5play.d.ts
#328
sifhg
closed
3 months ago
2
If two or more controllers are connected they are considered the same controller
#327
Dukemz
opened
4 months ago
7
Make `Tiles` constructor accept tile map image as input
#326
quinton-ashley
opened
5 months ago
0
`GrabJoint` implementation
#325
quinton-ashley
opened
5 months ago
0
Make mobile games fullscreen in Safari
#324
quinton-ashley
opened
5 months ago
0
Issue with Tiles constructor
#323
azhen7
closed
6 months ago
1
`sprite.image` should just store a p5.Image
#322
quinton-ashley
closed
6 months ago
1
Implement `sprite.canvasPos`
#321
quinton-ashley
closed
6 months ago
1
Group property changes should propagate to subgroups
#320
quinton-ashley
closed
6 months ago
1
iOS app template
#319
quinton-ashley
closed
6 months ago
1
Make sprite position getters more effecient
#318
quinton-ashley
opened
7 months ago
0
`world.rayCast` provide more info (intersection point and angle)
#317
quinton-ashley
opened
7 months ago
1
Add `contros.onConnect` and `contros.onDisconnect`
#316
quinton-ashley
closed
7 months ago
1
Always attempt to draw sprites with custom draw functions
#315
quinton-ashley
closed
7 months ago
1
Sprite.distance & world.raycast implementation
#314
codingMASTER398
closed
7 months ago
8
Trying to set rotationLock causes a Type Error: Cannot set properties of undefined (setting 'mass')
#313
davidbouchard
closed
7 months ago
2
`sprite.addCollider` changes the center of mass/rotation of sprites
#312
quinton-ashley
closed
7 months ago
4
Implement `camera.rotation`
#311
quinton-ashley
opened
7 months ago
0
Adding fixtures changes the sprite's dimension values
#310
quinton-ashley
closed
8 months ago
1
Sprites with no colliders or sensors are not fully removed from the physics simulation?
#309
quinton-ashley
closed
8 months ago
2
`sprite.life` should be based on `world.timeScale`
#308
quinton-ashley
closed
8 months ago
1
`sprite.rotateTo` and `sprite.rotate` issues
#307
quinton-ashley
closed
8 months ago
2
Implement `world.timeScale` property
#306
quinton-ashley
closed
8 months ago
1
Improve performance by replacing planck.js under the hood?
#305
quinton-ashley
opened
9 months ago
6
Better support for non-60hz display rates
#303
quinton-ashley
opened
9 months ago
6
p5play-pro Netcode should be able to handle custom properties
#302
quinton-ashley
closed
5 months ago
1
Finish p5play-server-demo
#301
quinton-ashley
closed
6 months ago
1
`move` not adding distance to the sprite's current position in some cases
#300
quinton-ashley
closed
9 months ago
1
`sprite.rotation` floating point math errors
#299
quinton-ashley
closed
8 months ago
1
touch coordinates must be based on the camera's position
#298
quinton-ashley
closed
9 months ago
1
Update rotate method when handling small angles
#297
sifhg
closed
9 months ago
1
`canvas.resize` fails on mobile orientation change in q5.js
#296
quinton-ashley
closed
5 months ago
1
changing a sprite's image opacity
#295
UltraHispeed-Elite
closed
9 months ago
2
Complete controller test
#294
quinton-ashley
closed
7 months ago
4
HDR display support : ✅ q5.js 🚫 p5.js
#293
quinton-ashley
opened
10 months ago
0
Support adding sprites to a group with `group.splice`
#292
quinton-ashley
opened
10 months ago
0
Add support for p5.js WebGL mode
#291
quinton-ashley
closed
7 months ago
1
Physics only mode that wouldn't require the HTML5 canvas
#290
quinton-ashley
closed
7 months ago
1
Add p5play style input checking functions to the p5 `touches` array
#289
quinton-ashley
closed
9 months ago
0
not an issue, more of a letting someone know sort of thing
#288
UltraHispeed-Elite
closed
11 months ago
1
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