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radiatoryang
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hedera
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
GNU General Public License v2.0
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GloomyMansion
#19
NeonXStudios
closed
2 years ago
1
v1.2.3 merge from develop
#18
radiatoryang
closed
2 years ago
0
Export to OBJ not working
#17
Leonidas300
opened
2 years ago
7
Issue with Vines
#16
Thundros
closed
3 years ago
7
On Runtime?
#15
furkanyldz06
closed
3 years ago
1
Raycast mesh painting
#14
alexjhetherington
closed
2 years ago
6
Incorrect leaf placement on concave meshes (with solution discussed)
#13
alexjhetherington
closed
2 years ago
3
Hedera paints in editor when orbiting with alt-click
#12
vincentaber
closed
2 years ago
2
v1.3 to-do list / possible roadmap
#11
radiatoryang
opened
4 years ago
2
v1.2 bugfix for 2019+ compile errors
#10
radiatoryang
closed
4 years ago
0
error CS0120: An object reference is required for the non-static field, method, or property 'SceneView.drawGizmos'
#9
albrrt
closed
4 years ago
2
fix leaves positioning, alignment, and density
#8
radiatoryang
closed
4 years ago
0
misc little bug fixes
#7
radiatoryang
closed
4 years ago
0
Painting not working in Unity 2020.1.0a17
#6
id-0-ru
closed
4 years ago
6
Leaf Position is incorrect
#5
danwipf
closed
4 years ago
5
v2.0.0 roadmap -- paint grass and trees
#4
radiatoryang
opened
5 years ago
1
Add assembly define
#3
ZhangDi2018
closed
5 years ago
0
add assembly definition files? need help
#2
radiatoryang
closed
5 years ago
1
fake issue
#1
radiatoryang
closed
5 years ago
2