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random-geek
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meshport
Easily export areas in Minetest to meshes for 3D rendering.
GNU Lesser General Public License v3.0
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Minetest -> Luanti name change
#16
ChaoticByte
opened
18 hours ago
1
Can't add texture to prisma3D
#15
daniiltur4in
opened
3 weeks ago
0
Textures are not exported
#14
Villagerjj
closed
2 months ago
2
Add Blender 4.x compatibility for materials.py
#13
ChaoticByte
closed
5 months ago
1
(feature request) adding ability to restore exported object
#10
hacknorris-code
closed
1 year ago
2
materials.py conversion script for Blender 3.0
#9
sbrl
closed
2 years ago
4
export liquid nodes
#8
AFCMS
closed
3 years ago
2
stick to select area (like worldedit)
#7
AFCMS
closed
3 years ago
3
add `mat.blend_method="CLIP"` to enable transparency on blender 2.91.0
#6
S-G-iscoding
closed
3 years ago
2
Add GitHub workflow and LuaCheck
#5
Panquesito7
closed
4 years ago
3
Fix file check before export
#4
GreenXenith
closed
4 years ago
2
Don't work on Minetest 5.2
#3
AFCMS
closed
4 years ago
5
Include transparency and material rewrite in script
#2
GreenXenith
closed
5 years ago
3
Allow specifying filename
#1
GreenXenith
closed
5 years ago
2