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realmayus
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engine-wgpu
WIP wgpu game engine written in Rust
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Synthesize meshes
#17
realmayus
opened
5 months ago
0
Viewport Selection + Outlines
#16
realmayus
opened
5 months ago
0
Implement basic shadow mapping
#15
realmayus
opened
5 months ago
0
Implement wireframe shader
#14
realmayus
opened
5 months ago
0
Drastically improve asset loading times
#13
realmayus
opened
5 months ago
0
Clean up unused textures
#12
realmayus
opened
5 months ago
0
Dynamic Buffer Arrays
#11
realmayus
opened
5 months ago
0
Generate tangents automatically
#10
realmayus
opened
5 months ago
0
Rename menu closes after typing a character
#9
realmayus
opened
5 months ago
0
Wgpu
#8
LordRobin1
opened
7 months ago
0
Texturemanager default textures
#7
LordRobin1
opened
7 months ago
0
Fix crash if there are no buffers
#6
realmayus
closed
5 months ago
0
Dynamically update descriptor sets
#5
realmayus
closed
11 months ago
0
Allow dynamically updating vertex input buffers
#4
realmayus
closed
11 months ago
0
Scene loading
#3
realmayus
closed
11 months ago
1
Better Cam
#2
LordRobin1
opened
12 months ago
3
PBR
#1
LordRobin1
opened
1 year ago
3