HMDQ Tools is a set of two command line tools for VR headsets and other hardware introspection with support for both OpenVR and Oculus runtimes. The tools are also used to collect the data for and build the HMD Geometry Database.
hmdq
is a main tool, which connects to a VR subsystem and collects all available data about the connected devices (tracked devices in OpenVR world, headsets, trackers and controllers in Oculus world).
It can either display the info in the console, or save all the collected information plus some additional calculated data to a file in JSON format.
One needs to have either OpenVR or Oculus runtime plus the corresponding hardware installed and connected to use the tool.
hmdv
is a complementary tool, whose only purpose is to process the data files created by hmdq
and display them in a human friendly way.
Both tools use very similar command line interface. The only (major) difference is that hmdq
reads the data it shows (and stores) from actual VR runtime, while hmdv
reads the data from already stored file. The following paragraphs address both tools, unless it is explicitly specified otherwise.
Get the latest binary ZIP from releases and unzip it wherever you want to run it. The package should contain both hmdq
and hmdv
tools, this README file, LICENSE file, OpenVR API JSON file and some additional files to ease the use.
Since both tools are command line tools, it is better to run them from Windows console or any terminal (window) which supports standard I/O.
When the tools run the first time, they create a configuration file <tool_name>.conf.json
in the same directory.
Another file which is necessary (and is present in the archive) is OpenVR API description file (openvr_api.json
). This file can be updated independently of HMDQ tools.
help
Shows all the commands and options with short descriptions.
hmdq
$ hmdq help
Usage:
hmdq (geom|props|all) [-a <name>] [-o <name>] [-v [<level>]] [-n] [--openvr] [--oculus]
[--ovr_max_fov]
hmdq version
hmdq help
Options:
geom show only geometry data
props show only device properties
all show all data (default choice)
-a, --api_json <name>
OpenVR API JSON definition file
["D:\Work\vsprojects\hmdq\out\build\x64-DLL-Debug\hmdq\openvr_api.json"]
-o, --out_json <name>
JSON output file
-v, --verb <level>
verbosity level [0]
-n, --anonymize
anonymize serial numbers in the output [false]
--openvr show only OpenVR data
--oculus show only Oculus data
--ovr_max_fov
show also Oculus max FOV data
version show version and other info
help show this help page
hmdv
$ hmdv help
Usage:
hmdv (geom|props|all) [-a <name>] [-o <name>] [-v [<level>]] [-n] [--openvr] [--oculus]
[--ovr_max_fov] <in_json>
hmdv verify <in_json>
hmdv version
hmdv help
Options:
geom show only geometry data
props show only device properties
all show all data (default choice)
-a, --api_json <name>
OpenVR API JSON definition file
["D:\Work\vsprojects\hmdq\out\build\x64-DLL-Debug\hmdv\openvr_api.json"]
-o, --out_json <name>
JSON output file
-v, --verb <level>
verbosity level [0]
-n, --anonymize
anonymize serial numbers in the output [false]
--openvr show only OpenVR data
--oculus show only Oculus data
--ovr_max_fov
show also Oculus max FOV data
<in_json> input data file
verify verify the data file integrity
<in_json> input data file
version show version and other info
help show this help page
geom
Displays the headset geometry which is normally advertised by VR subsystem to the application. It includes:
Additionally to that, it also shows:
Example (excerpt):
Total FOV:
horizontal: 108.77 deg
vertical: 111.48 deg
diagonal: 113.18 deg
overlap: 93.45 deg
View geometry:
left view rotation: 0.0 deg
right view rotation: 0.0 deg
reported IPD: 63.0 mm
props
Prints out all different properties for all currently detected devices. For OpenVR it includes not only the headset and the controllers, but also the lighthouses and the additional (not lighthouse tracked) devices as the gamepads. The number of properties shown depends on the verbosity level specified by the user, which, by default, is set to 0
.
Example (excerpt):
Device enumeration:
Found dev: id=0, class=1, name=HMD
Found dev: id=1, class=4, name=TrackingReference
Found dev: id=2, class=4, name=TrackingReference
[0:HMD]
1000 : TrackingSystemName = "lighthouse"
1001 : ModelNumber = "Vive. MV"
1002 : SerialNumber = "anon@1B02287EBB399418DC264E14"
1003 : RenderModelName = "generic_hmd"
1004 : WillDriftInYaw = false
1005 : ManufacturerName = "HTC"
1006 : TrackingFirmwareVersion = "1462663157 steamservices@firmware-win32 2016-05-08 FPGA 262(1.6/0/0) BL 0"
1007 : HardwareRevision = "product 128 rev 2.1.0 lot 2000/0/0 0"
1008 : AllWirelessDongleDescriptions = "anon@E0274499D83512E548FB4966"
2001 : SecondsFromVsyncToPhotons = 0.0111111
2002 : DisplayFrequency = 90
version
Shows the tool version info plus some additional information about the build and the used libraries.
verify
(only in hmdv
)Verifies the data file checksum.
all (default)
Processes both geom
and props
. This is the default command.
--api_json <filename>
Allows specifying a custom/different/new JSON file with OpenVR API definitions. Normally, you should not need that. The one included comes directly from OpenVR repository.
You can update this file independently from the tools to let them recognize new properties (if there were any).
--out_json <filename>
When specified, all the information collected by the tool (not only what is actually displayed in the console, but all possible retrievable information), plus some additional information calculated by the tool in the process (e.g. different FOV points, HAM mesh optimized layout, etc.) is stored in the specified file in JSON format.
This file is mostly useful for additional processing, evaluation, and future reference.
NOTE: The amount of the information stored in the file, is not controlled by the verbosity level. Every time the file is created, all the available information plus the additionally computed data are stored in the file. The reason for that is to have a well defined set of data, which is guaranteed to be present.
When this option is used with hmdv
it just rewrites the information from the input file to the output file. It is useful to anonymize the input file or to update the data content to the latest version (see the Changelog file for the details).
-v <level>, --verb <level>
Verbosity level of the output (to the console). There are five levels defined:
--verb -1
--verb 0 (default)
geom
and props
modes.--verb 1
geom
part is displayed, and the basic information for props
.--verb 2
props
mode (specified in the config file).--verb 3
--verb 4
The levels can be redefined in the configuration file. The values listed above are the default ones.
-n, --anonymize
If specified, it will anonymize values of some "sensitive" properties defined in the configuration file. Others can be added to the config file if needed.
The anonymization happens in both the console output and in the output JSON file.
This could be useful when sharing the output data publicly, without disclosing the unique identifiers.
The anonymized values are computed by using the secure hash function Blake2 set with 96-bit wide output. The hash is computed over three properties: manufacturer name (#1005 Prop_ManufacturerName_String
in OpenVR), concatenated with model name (#1001 Prop_ModelNumber_String
in OpenVR), and finally with the incriminated value to anonymize. The manufacturer and model names are used to pre-seed the hash with distinct values, so the same serial numbers from different manufacturers will not anonymize into the same values.
--openvr
Will only show data collected from OpenVR runtime (if one is present and any hardware is connected).
--oculus
Will only show data collected from Oculus runtime (if one is present and a headset is connected).
Both options are meant to only control the program output, but the data are logged and saved into the data file (if requested by --out_json
option) for both subsystems.
--ovr_max_fov
Shows also data for Oculus headset Maximum FOV.
The configuration file <tool_name>.conf.json
is always created with the default values, and can be changed later by the user. The tool will not "touch" the configuration file as long as it exists and only create a new one if none is present.
It has a consequence when updating the tool to the newer version. It may happen that the new version of the tool introduces new config values, which are not present in the old configuration file, or remove some old ones. When it happens the tool will refuse to run and ask the user to manually update the configuration file.
One way how to do it is letting the tool to create a new (default) config file (e.g. by renaming the old one) and then manually copy any custom setting from the old config to the new one.
Configuration options:
meta
section is read-only. Changing it has no meaning or impact on the tool operation.control
anonymize
decides whether the sensitive data (the serial numbers) are anonymized by default. Default value is false
.format
defines the indentation (in spaces):
cli_indent
for standard output in the console,json_indent
for the output JSON file.verbosity
defines all the different verbosity levels to which the user specified verbosity (set by --verb
on the command line) is compared.
silent
defines the level, which, when specified by user, will display only the basic startup info.default
is default verbosity level which the tool will use, when none is specified on the command line.geom
is the level at which all the geometry properties (displayed in geom
command) are shown.max
defines the level at which all properties with meaningful values are included in the console output.error
- the level which, when specified, will also display unsupported properties (with errors).openvr
(only used by OpenVR runtime or when processing OpenVR data)
app_type
defines how the tool initializes the OpenVR subsystem in vr::VR_Init
call. The different application types are described here.verbosity
properties
defines individual verbosity levels for listed properties. The default list is more of an example than some sophisticated choice. The number defines the minimal required verbosity level specified by the user, in order to have the property value displayed in the output.anonymize
properties
defines a list of tracked device properties which are anonymized, if requested either by the user with the command line option or by specifying the default behavior in the config file.oculus
(only used by Oculus runtime or when processing Oculus data)
init_flags
default value for the runtime initialization.verbosity
(the same as for OpenVR)anonymize
(the same as for OpenVR)While listing the properties of (tracked) devices is a mundane task, the rendered FOV calculation is an interesting topic which deserves its own space and is in detail dissected here VR headset rendered FOV calculation.
The tools are being developed as a fun project, so they are probably overdone on many levels, but should never the less be buildable.
muellan/clipp
for parsing the command line arguments.QuantStack/xtensor
for all 2D, 3D vectors and matrices operations.QuantStack/xtl
required by QuantStack/xtensor
.nlohmann/json
for all JSON parsing and creating.ValveSoftware/openvr
for obvious reasons.randombit/botan
for secure hash implementation.fmtlib/fmt
for comfortable printing and formatting of the console output.Oculus SDK
libeigen/eigen
for FOV calculations.On top of that you will also need cmake
version 3.15 or higher.
Catch2
to build unit tests.The project is developed as a CMake project in Visual Studio 2022, while using ninja
as a build driver. The binaries can be successfully built by native MSVC compiler cl
or by LLVM clang-cl
(Clang drop in replacement for MSVC compiler).
To have the automatic versioning working correctly, CMake scripts expect the build to happen in a locally cloned git
repository.
This is a preferred and also the easiest way. The local conan/packages
folder contains the conan recipes and build scripts for packages which are not in conan-center (or have older/incompatible versions there). In order to be able to initialize the conan build environment you need to run the batch files in the corresponding subfolders first to build and install the missing packages into the local conan cache.
Then you need to run conan/conan_install_all.cmd
batch to build and install the remaining packages. The conan files are installed into specific directories, where the Visual Studio CMake integration (using CMakeSettings.json
) expects them. After that you can use VS IDE to build the binaries as you would for any other CMake project.
The only dependency which does not have a public or local conan package or recipe is LibOVR
as it needs to be downloaded from the Oculus website and set up manually, by setting OVR_SDK
environment variable to the library root folder (e.g. OVR_SDK=C:\ovr_sdk_win_32.0.0
).