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rogersanick
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SettlersOfCordan
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Migrate to internal mock network
#41
rogersanick
closed
4 years ago
0
Execute Trade Flow needs to be linked to a gameboard
#40
rogersanick
opened
5 years ago
0
Minor. Fix wrong test direction.
#39
xavierlepretre
closed
5 years ago
0
Add remaining Longest Road functionality
#38
rogersanick
closed
5 years ago
1
All tests passing reliably
#37
rogersanick
closed
5 years ago
0
Add remaining Longest Road functionality
#36
abellagonzalo
closed
5 years ago
4
Resources - Query for other players resources
#35
rajeshso
closed
5 years ago
2
State relationships
#34
xavierlepretre
opened
5 years ago
2
Attempt at using many to 1 relationship from road to board.
#33
xavierlepretre
closed
5 years ago
6
Longest road
#32
abellagonzalo
closed
5 years ago
0
Bringing some readability to prices and flows
#31
xavierlepretre
closed
5 years ago
5
Removed the resource enum and tightened with strings.
#30
xavierlepretre
closed
5 years ago
3
Split large file into smaller chunks.
#29
xavierlepretre
closed
5 years ago
1
Token-SDK Implementation Issue - Generate in-game spend [HARD]
#28
rogersanick
closed
5 years ago
1
Making use of the new board classes to simplify flows
#27
xavierlepretre
closed
5 years ago
4
serialization hot fix for master
#26
rogersanick
closed
5 years ago
0
Tightening the board states
#25
xavierlepretre
closed
5 years ago
2
updated testing utilities
#24
rogersanick
closed
5 years ago
0
Introduced a constraint on the Hex tile index.
#23
xavierlepretre
closed
5 years ago
3
Add comments on HexTile and GameBoardState to explicit the numbering
#22
xavierlepretre
closed
5 years ago
2
Made enums for tile types and resource types.
#21
xavierlepretre
closed
5 years ago
1
[BUG] - Attachment Resolution Error related to Token-SDK
#20
rogersanick
closed
5 years ago
0
Updating token sdk
#19
rogersanick
closed
5 years ago
0
Upgrade v1.0
#18
rogersanick
closed
5 years ago
0
Typo in the file name.
#17
xavierlepretre
closed
5 years ago
0
Robber work
#16
rogersanick
closed
5 years ago
0
Special Card - Longest Road Claim / Transfer to Another Player [Medium]
#15
rogersanick
opened
5 years ago
1
CancelTradeFlow - Needs to be implemented [Easy]
#14
rogersanick
closed
5 years ago
2
Victory Points - Querying Other Players [Easy]
#13
rogersanick
opened
5 years ago
0
Fix build files
#12
MasX
closed
5 years ago
0
Special Card - Largest Army Claim by Player + Transfer [Medium]
#11
rogersanick
opened
5 years ago
1
Robber - Implement Robber Placement Flows and Effects [Hard]
#10
rogersanick
opened
5 years ago
1
Game Start - GameBoardState should be issued by an Oracle [Medium]
#9
rogersanick
closed
5 years ago
0
Game Utilities - Connecting roads in data structures [Hard]
#8
rogersanick
opened
5 years ago
0
TradePhaseContract - Needs to be implemented [Easy]
#7
rogersanick
opened
5 years ago
1
Resources - Query for other players resources [Easy]
#6
rogersanick
opened
5 years ago
1
Must be able to count victory points (of self and others)
#5
rogersanick
closed
5 years ago
0
End Game - Winning the Game [Medium]
#4
rogersanick
opened
5 years ago
0
Ports Still Need to be Implemented
#3
rogersanick
closed
5 years ago
0
Development Cards - Issuance & Consumption [Hard]
#2
rogersanick
opened
5 years ago
0
Dice Roll Oracle is tightly coupled with Workflows module
#1
rogersanick
closed
5 years ago
0